// ==UserScript== // @id iitc-plugin-player-tracker@breunigs // @name iitc: player tracker // @version 0.5 // @namespace https://github.com/breunigs/ingress-intel-total-conversion // @updateURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/player-tracker.user.js // @downloadURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/player-tracker.user.js // @description draws trails for the path a user went onto the map. Only draws the last hour. Does not request chat data on its own, even if that would be useful. // @include http://www.ingress.com/intel* // @match http://www.ingress.com/intel* // ==/UserScript== function wrapper() { // ensure plugin framework is there, even if iitc is not yet loaded if(typeof window.plugin !== 'function') window.plugin = function() {}; // PLUGIN START //////////////////////////////////////////////////////// window.PLAYER_TRACKER_MAX_TIME = 60*60*1000; // in milliseconds // use own namespace for plugin window.plugin.playerTracker = function() {}; window.plugin.playerTracker.setup = function() { if(!window.iconRes) { alert('Player Tracker requires at least IITC v0.7+. Please update your script or build the latest version yourself.'); return; } plugin.playerTracker.drawnTraces = new L.LayerGroup(); window.layerChooser.addOverlay(plugin.playerTracker.drawnTraces, 'Player Tracker'); map.addLayer(plugin.playerTracker.drawnTraces); addHook('publicChatDataAvailable', window.plugin.playerTracker.handleData); } window.plugin.playerTracker.stored = {}; window.plugin.playerTracker.getLimit = function() { return new Date().getTime() - window.PLAYER_TRACKER_MAX_TIME; } window.plugin.playerTracker.discardOldData = function() { var limit = plugin.playerTracker.getLimit(); $.each(plugin.playerTracker.stored, function(pguid, player) { var i; var ev = player.events; for(i = 0; i < ev.length; i++) { if(ev[i].time >= limit) break; } if(i === 0) return true; if(i === ev.length) return delete plugin.playerTracker.stored[pguid]; plugin.playerTracker.stored[pguid].events.splice(0, i); }); } window.plugin.playerTracker.eventHasLatLng = function(ev, lat, lng) { var hasLatLng = false; $.each(ev.latlngs, function(ind, ll) { if(ll[0] === lat && ll[1] === lng) { hasLatLng = true; return false; } }); return hasLatLng; } window.plugin.playerTracker.processNewData = function(data) { var limit = plugin.playerTracker.getLimit(); $.each(data.raw.result, function(ind, json) { // skip old data if(json[1] < limit) return true; // find player and portal information var pguid, lat, lng, name; var skipThisMessage = false; $.each(json[2].plext.markup, function(ind, markup) { switch(markup[0]) { case 'TEXT': // Destroy link and field messages depend on where the link or // field was originally created. Therefore it’s not clear which // portal the player is at, so ignore it. if(markup[1].plain.indexOf('destroyed the Link') !== -1 || markup[1].plain.indexOf('destroyed a Control Field') !== -1) { skipThisMessage = true; return false; } break; case 'PLAYER': pguid = markup[1].guid; break; case 'PORTAL': // link messages are “player linked X to Y” and the player is at // X. lat = lat ? lat : markup[1].latE6/1E6; lng = lng ? lng : markup[1].lngE6/1E6; name = name ? name : markup[1].name; break; } }); // skip unusable events if(!pguid || !lat || !lng || skipThisMessage) return true; var newEvent = { latlngs: [[lat, lng]], time: json[1], name: name }; var playerData = window.plugin.playerTracker.stored[pguid]; // short-path if this is a new player if(!playerData || playerData.events.length === 0) { plugin.playerTracker.stored[pguid] = { // this always resolves, as the chat delivers this data nick: window.getPlayerName(pguid), team: json[2].plext.team, events: [newEvent] }; return true; } var evts = playerData.events; // there’s some data already. Need to find correct place to insert. var i; for(i = 0; i < evts.length; i++) { if(evts[i].time > json[1]) break; } var cmp = Math.max(i-1, 0); // so we have an event that happened at the same time. Most likely // this is multiple resos destroyed at the same time. if(evts[cmp].time === json[1]) { evts[cmp].latlngs.push([lat, lng]); plugin.playerTracker.stored[pguid].events = evts; return true; } // the time changed. Is the player still at the same location? // assume this is an older event at the same location. Then we need // to look at the next item in the event list. If this event is the // newest one, there may not be a newer event so check for that. If // it really is an older event at the same location, then skip it. if(evts[cmp+1] && plugin.playerTracker.eventHasLatLng(evts[cmp+1], lat, lng)) return true; // if this event is newer, need to look at the previous one var sameLocation = plugin.playerTracker.eventHasLatLng(evts[cmp], lat, lng); // if it’s the same location, just update the timestamp. Otherwise // push as new event. if(sameLocation) { evts[cmp].time = json[1]; } else { evts.splice(i, 0, newEvent); } // update player data plugin.playerTracker.stored[pguid].events = evts; }); } window.plugin.playerTracker.getLatLngFromEvent = function(ev) { var lats = $.map(ev.latlngs, function(ll) { return [ll[0]] }); var lngs = $.map(ev.latlngs, function(ll) { return [ll[1]] }); var latmax = Math.max.apply(null, lats); var latmin = Math.min.apply(null, lats); var lngmax = Math.max.apply(null, lngs); var lngmin = Math.min.apply(null, lngs); return L.latLng((latmax + latmin) / 2, (lngmax + lngmin) / 2); } window.plugin.playerTracker.ago = function(time, now) { return parseInt((now-time)/(1000*60)); } window.plugin.playerTracker.drawData = function() { var gllfe = plugin.playerTracker.getLatLngFromEvent; var layer = plugin.playerTracker.drawnTraces; var polyLineByAge = [[], [], [], []]; var split = PLAYER_TRACKER_MAX_TIME / 4; var now = new Date().getTime(); $.each(plugin.playerTracker.stored, function(pguid, playerData) { if(!playerData || playerData.events.length === 0) { console.warn('broken player data for pguid=' + pguid); return true; } // gather line data and put them in buckets so we can color them by // their age var playerLine = []; for(var i = 1; i < playerData.events.length; i++) { var p = playerData.events[i]; var ageBucket = Math.min(parseInt((now - p.time) / split), 4-1); var line = [gllfe(p), gllfe(playerData.events[i-1])]; polyLineByAge[ageBucket].push(line); } // tooltip for marker var evtsLength = playerData.events.length; var last = playerData.events[evtsLength-1]; var ago = plugin.playerTracker.ago; var color = playerData.team === 'ALIENS' ? '#029C02' : '#00789C'; var title = '' + playerData.nick + '\n' + ago(last.time, now) + ' minutes ago\n' + last.name; // show previous data in tooltip var minsAgo = '\tmins ago\t'; if(evtsLength >= 2) title += '\n \nprevious locations:\n'; for(var i = evtsLength - 2; i >= 0 && i >= evtsLength - 10; i--) { var ev = playerData.events[i]; title += ago(ev.time, now) + minsAgo + ev.name + '\n'; } // marker itself var icon = playerData.team === 'ALIENS' ? new window.iconEnl() : new window.iconRes(); var m = L.marker(gllfe(last), {title: title, clickable: false, icon: icon}); // ensure tooltips are closed, sometimes they linger m.on('mouseout', function() { $(this._icon).tooltip('close'); }); m.addTo(layer); // jQueryUI doesn’t automatically notice the new markers window.setupTooltips($(m._icon)); }); // draw the poly lines to the map $.each(polyLineByAge, function(i, polyLine) { if(polyLine.length === 0) return true; var opts = { weight: 2-0.25*i, color: '#FF00FD', clickable: false, opacity: 1-0.2*i, dashArray: "5,8" }; L.multiPolyline(polyLine, opts).addTo(layer); }); } window.plugin.playerTracker.handleData = function(data) { plugin.playerTracker.discardOldData(); plugin.playerTracker.processNewData(data); // remove old popups plugin.playerTracker.drawnTraces.eachLayer(function(layer) { if(layer._icon) $(layer._icon).tooltip('destroy'); }); plugin.playerTracker.drawnTraces.clearLayers(); plugin.playerTracker.drawData(); } var setup = plugin.playerTracker.setup; // PLUGIN END ////////////////////////////////////////////////////////// if(window.iitcLoaded && typeof setup === 'function') { setup(); } else { if(window.bootPlugins) window.bootPlugins.push(setup); else window.bootPlugins = [setup]; } } // wrapper end // inject code into site context var script = document.createElement('script'); script.appendChild(document.createTextNode('('+ wrapper +')();')); (document.body || document.head || document.documentElement).appendChild(script);