// MAP DATA REQUEST CALCULATORS ////////////////////////////////////// // Ingress Intel splits up requests for map data (portals, links, // fields) into tiles. To get data for the current viewport (i.e. what // is currently visible) it first calculates which tiles intersect. // For all those tiles, it then calculates the lat/lng bounds of that // tile and a quadkey. Both the bounds and the quadkey are “somewhat” // required to get complete data. // // Conversion functions courtesy of // http://wiki.openstreetmap.org/wiki/Slippy_map_tilenames window.setupDataTileParams = function() { // default values - used to fall back to if we can't detect those used in stock intel var DEFAULT_ZOOM_TO_TILES_PER_EDGE = [256, 256, 256, 256, 512, 512, 512, 2048, 2048, 2048, 4096, 4096, 6500, 6500, 6500, 18e3, 18e3, 36e3]; var DEFAULT_ZOOM_TO_LEVEL = [ 8, 8, 8, 8, 7, 7, 7, 6, 6, 5, 4, 4, 3, 2, 2, 1, 1 ]; window.TILE_PARAMS = {}; if (niantic_params.ZOOM_TO_LEVEL && niantic_params.TILES_PER_EDGE) { window.TILE_PARAMS.ZOOM_TO_LEVEL = niantic_params.ZOOM_TO_LEVEL; window.TILE_PARAMS.TILES_PER_EDGE = niantic_params.TILES_PER_EDGE; // lazy numerical array comparison if ( JSON.stringify(niantic_params.ZOOM_TO_LEVEL) != JSON.stringify(DEFAULT_ZOOM_TO_LEVEL)) { console.warn('Tile parameter ZOOM_TO_LEVEL have changed in stock intel. Detectec correct values, but code should be updated'); debugger; } if ( JSON.stringify(niantic_params.TILES_PER_EDGE) != JSON.stringify(DEFAULT_ZOOM_TO_TILES_PER_EDGE)) { console.warn('Tile parameter ZOOM_TO_LEVEL have changed in stock intel. Detectec correct values, but code should be updated'); debugger; } } else { console.warn('Failed to detect both ZOOM_TO_LEVEL and TILES_PER_EDGE in the stock intel site - using internal defaults'); debugger; window.TILE_PARAMS.ZOOM_TO_LEVEL = DEFAULT_ZOOM_TO_LEVEL; window.TILE_PARAMS.TILES_PER_EDGE = DEFAULT_ZOOM_TO_TILES_PER_EDGE; } // disable SHOW_MORE_PORTALS if it would be unfriendly to the servers (i.e. result in more requests) // needs to be fired a bit later, after plugins have been initialised setTimeout(function(){ if (window.CONFIG_ZOOM_SHOW_MORE_PORTALS) { if (window.TILE_PARAMS.TILES_PER_EDGE[17] > window.TILE_PARAMS.TILES_PER_EDGE[15]) { var edgeScale = window.TILE_PARAMS.TILES_PER_EDGE[17]/window.TILE_PARAMS.TILES_PER_EDGE[15]; var mapScale = edgeScale*edgeScale; dialog({ title: 'Show more portals plugin disabled', width: 400, text: 'The "show-more-portals" plugin has been disabled.\n\n' +'Niantic have changed the intel site so that zoom level 17 (all portals) now needs '+mapScale+' times more requests than level 15 (L1+ portals), so fetching at the wrong zoom level will be unfriendly to the servers\n\n' }); window.CONFIG_ZOOM_SHOW_MORE_PORTALS=false; } } }, 1); } window.getMapZoomTileParameters = function(zoom) { // the current API allows the client to request a minimum portal level. the window.TILE_PARAMS.ZOOM_TO_LEVEL list are minimums // however, in my view, this can return excessive numbers of portals in many cases. let's try an optional reduction // of detail level at some zoom levels var level = window.TILE_PARAMS.ZOOM_TO_LEVEL[zoom] || 0; // default to level 0 (all portals) if not in array if (window.CONFIG_ZOOM_SHOW_LESS_PORTALS_ZOOMED_OUT) { if (level <= 7 && level >= 4) { // reduce portal detail level by one - helps reduce clutter level = level+1; } } var maxTilesPerEdge = window.TILE_PARAMS.TILES_PER_EDGE[window.TILE_PARAMS.TILES_PER_EDGE.length-1]; return { level: level, maxLevel: window.TILE_PARAMS.ZOOM_TO_LEVEL[zoom] || 0, // for reference, for log purposes, etc tilesPerEdge: window.TILE_PARAMS.TILES_PER_EDGE[zoom] || maxTilesPerEdge, zoom: zoom // include the zoom level, for reference }; } window.getDataZoomForMapZoom = function(zoom) { // we can fetch data at a zoom level different to the map zoom. //NOTE: the specifics of this are tightly coupled with the above ZOOM_TO_LEVEL and TILES_PER_EDGE arrays // firstly, some of IITCs zoom levels, depending on base map layer, can be higher than stock. limit zoom level // (stock site max zoom may vary depending on google maps detail in the area - 20 or 21 max is common) if (zoom > 20) { zoom = 20; } var origTileParams = getMapZoomTileParameters(zoom); if (!window.CONFIG_ZOOM_DEFAULT_DETAIL_LEVEL) { // to improve the cacheing performance, we try and limit the number of zoom levels we retrieve data for // to avoid impacting server load, we keep ourselves restricted to a zoom level with the sane numbre // of tilesPerEdge and portal levels visible while (zoom > MIN_ZOOM) { var newTileParams = getMapZoomTileParameters(zoom-1); if (newTileParams.tilesPerEdge != origTileParams.tilesPerEdge || newTileParams.level != origTileParams.level) { // switching to zoom-1 would result in a different detail level - so we abort changing things break; } else { // changing to zoom = zoom-1 results in identical tile parameters - so we can safely step back // with no increase in either server load or number of requests zoom = zoom-1; } } } if (window.CONFIG_ZOOM_SHOW_MORE_PORTALS) { // this is, in theory, slightly 'unfriendly' to the servers. in practice, this isn't the case - and it can even be nicer // as it vastly improves cacheing in IITC and also reduces the amount of panning/zooming a user would do if (zoom >= 15 && zoom <= 16) { //L1+ and closer zooms. the 'all portals' zoom uses the same tile size, so it's no harm to request things at that zoom level zoom = 17; } } return zoom; } window.lngToTile = function(lng, params) { return Math.floor((lng + 180) / 360 * params.tilesPerEdge); } window.latToTile = function(lat, params) { return Math.floor((1 - Math.log(Math.tan(lat * Math.PI / 180) + 1 / Math.cos(lat * Math.PI / 180)) / Math.PI) / 2 * params.tilesPerEdge); } window.tileToLng = function(x, params) { return x / params.tilesPerEdge * 360 - 180; } window.tileToLat = function(y, params) { var n = Math.PI - 2 * Math.PI * y / params.tilesPerEdge; return 180 / Math.PI * Math.atan(0.5 * (Math.exp(n) - Math.exp(-n))); } window.pointToTileId = function(params, x, y) { //change to quadkey construction //as of 2014-05-06: zoom_x_y_minlvl_maxlvl_maxhealth return params.zoom + "_" + x + "_" + y + "_" + params.level + "_8_100"; } window.getResonatorLatLng = function(dist, slot, portalLatLng) { // offset in meters var dn = dist*SLOT_TO_LAT[slot]; var de = dist*SLOT_TO_LNG[slot]; // Coordinate offset in radians var dLat = dn/EARTH_RADIUS; var dLon = de/(EARTH_RADIUS*Math.cos(Math.PI/180*portalLatLng[0])); // OffsetPosition, decimal degrees var lat0 = portalLatLng[0] + dLat * 180/Math.PI; var lon0 = portalLatLng[1] + dLon * 180/Math.PI; return [lat0, lon0]; }