// ARTIFACT /////////////////////////////////////////////////////// // added as part of the ingress #13magnus in november 2013, artifacts // are additional game elements overlayed on the intel map // currently there are only jarvis-related entities // - shards: move between portals (along links) each hour. more than one can be at a portal // - targets: specific portals - one per team // the artifact data includes details for the specific portals, so can be useful window.artifact = function() {} window.artifact.setup = function() { artifact.REFRESH_SUCCESS = 15*60; // 15 minutes on success artifact.REFRESH_FAILURE = 2*60; // 2 minute retry on failure artifact.idle = false; artifact.clearData(); addResumeFunction(artifact.idleResume); artifact.requestData(); artifact._layer = new L.LayerGroup(); addLayerGroup ('Artifacts (Jarvis shards)', artifact._layer, true); } window.artifact.requestData = function() { if (isIdle()) { artifact.idle = true; } else { window.postAjax('getArtifactInfo', {}, artifact.handleSuccess, artifact.handleError); } } window.artifact.idleResume = function() { if (artifact.idle) { artifact.idle = false; artifact.requestData(); } } window.artifact.handleSuccess = function(data) { artifact.processData (data); setTimeout (artifact.requestData, artifact.REFRESH_SUCCESS*1000); } window.artifact.handleFailure = function(data) { // no useful data on failure - do nothing setTimeout (artifact.requestData, artifact.REFRESH_FAILURE*1000); } window.artifact.processData = function(data) { if (!data.artifacts) { console.warn('Failed to find artifacts in artifact response'); return; } artifact.clearData(); $.each (data.artifacts, function(i,artData) { if (artData.artifactId != 'jarvis') { // jarvis artifacts - fragmentInfos and targetInfos // (future types? completely unknown at this time!) console.warn('Note: unknown artifactId '+artData.artifactId+' - guessing how to handle it'); } if (artData.fragmentInfos) { artifact.processFragmentInfos (artData.artifactId, artData.fragmentInfos); } if (artData.targetInfos) { artifact.processTargetInfos (artData.artifactId, artData.targetInfos); } // other data in future? completely unknown! }); // redraw the artifact layer artifact.updateLayer(); } window.artifact.clearData = function() { artifact.portalInfo = {}; } window.artifact.processFragmentInfos = function (id, fragments) { $.each(fragments, function(i, fragment) { if (!artifact.portalInfo[fragment.portalGuid]) { artifact.portalInfo[fragment.portalGuid] = { _entityData: fragment.portalInfo }; } if (!artifact.portalInfo[fragment.portalGuid][id]) artifact.portalInfo[fragment.portalGuid][id] = {}; if (!artifact.portalInfo[fragment.portalGuid][id].fragments) artifact.portalInfo[fragment.portalGuid][id].fragments = []; $.each(fragment.fragments, function(i,f) { artifact.portalInfo[fragment.portalGuid][id].fragments.push(f); }); }); } window.artifact.processTargetInfos = function (id, targets) { $.each(targets, function(i, target) { if (!artifact.portalInfo[target.portalGuid]) { artifact.portalInfo[target.portalGuid] = { _entityData: target.portalInfo }; } if (!artifact.portalInfo[target.portalGuid][id]) artifact.portalInfo[target.portalGuid][id] = {}; artifact.portalInfo[target.portalGuid][id].target = target.team === 'RESISTANCE' ? TEAM_RES : TEAM_ENL; }); } // used to render portals that would otherwise be below the visible level window.artifact.getArtifactEntities = function() { var entities = []; // create fake entities from the artifact data $.each (artifact.portalInfo, function(guid,data) { var timestamp = 0; // we don't have a valid timestamp - so let's use 0 var ent = [ guid, timestamp, data._entityData ]; entities.push(ent); }); return entities; } window.artifact.updateLayer = function() { artifact._layer.clearLayers(); // TODO: icons // //commondatastorage.googleapis.com/ingress.com/img/map_icons/marker_images/jarvis_shard.png // //commondatastorage.googleapis.com/ingress.com/img/map_icons/marker_images/jarvis_shard_target_0.png // (replace '0' with count of shards at the target portal) $.each(artifact.portalInfo, function(guid,data) { var latlng = L.latLng ([data._entityData.locationE6.latE6/1E6, data._entityData.locationE6.lngE6/1E6]); // jarvis shard icon var iconUrl = undefined; var iconSize = 0; if (data.jarvis.fragments) { iconUrl = '//commondatastorage.googleapis.com/ingress.com/img/map_icons/marker_images/jarvis_shard.png'; iconSize = 60/2; // 60 pixels - half that size works better } if (data.jarvis.target) { // target portal - show the target marker. use the count of fragments at the target to pick the right icon - it has segments that fill up var count = data.jarvis.fragments ? data.jarvis.fragments.length : 0; iconUrl = '//commondatastorage.googleapis.com/ingress.com/img/map_icons/marker_images/jarvis_shard_target_'+count+'.png'; iconSize = 100/2; // 100 pixels - half that size works better } if (iconUrl) { var icon = L.icon({ iconUrl: iconUrl, iconSize: [iconSize,iconSize], iconAnchor: [iconSize/2,iconSize/2], className: 'no-pointer-events' // the clickable: false below still blocks events going through to the svg underneath }); var marker = L.marker (latlng, {icon: icon, clickable: false, keyboard: false}); artifact._layer.addLayer(marker); } else { console.warn('Oops! no URL for artifact portal icon?!'); } }); }