// ==UserScript== // @id iitc-plugin-guess-player-levels@breunigs // @name iitc: guess player level // @version 0.1 // @namespace https://github.com/breunigs/ingress-intel-total-conversion // @updateURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/guess-player-levels.user.js // @downloadURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/guess-player-levels.user.js // @description Tries to determine player levels from the data available in the current view // @include http://www.ingress.com/intel* // @match http://www.ingress.com/intel* // ==/UserScript== function wrapper() { // ensure plugin framework is there, even if iitc is not yet loaded if(typeof window.plugin !== 'function') window.plugin = function() {}; // PLUGIN START //////////////////////////////////////////////////////// // use own namespace for plugin window.plugin.guessPlayerLevels = function() {}; window.plugin.guessPlayerLevels.setupCallback = function() { $('#toolbox').append('guess player levels '); } window.plugin.guessPlayerLevels.setLevelTitle = function(dom) { //expects dom node with nick in its child text node var playersNamed = window.plugin.guessPlayerLevels.prepareGuess(); var el = $(dom); var nick = el.text(); var text; if (nick in playersNamed) { text = 'Min player level: ' + playersNamed[nick] + ' (guessed)'; } else { text = 'Min player level unknown'; } el.attr('title', text); el.addClass('help'); } window.plugin.guessPlayerLevels.setupChatNickHelper = function() { $('#portaldetails').delegate('#resodetails .meter-text', 'mouseenter', function() { window.plugin.guessPlayerLevels.setLevelTitle(this); }); $('#chat').delegate('mark', 'mouseenter', function() { window.plugin.guessPlayerLevels.setLevelTitle(this); }); } window.plugin.guessPlayerLevels.prepareGuess = function() { var players = {}; $.each(window.portals, function(ind, portal) { var r = portal.options.details.resonatorArray.resonators; $.each(r, function(ind, reso) { if(!reso) return true; var p = reso.ownerGuid; var l = reso.level; if(!players[p] || players[p] < l) players[p] = l; }); }); var playersNamed = {}; $.each(players, function(guid, level) { playersNamed[getPlayerName(guid)] = level; }); return playersNamed; } window.plugin.guessPlayerLevels.guess = function() { var playersNamed = window.plugin.guessPlayerLevels.prepareGuess(); var s = 'the players have at least the following level:\n\n'; $.each(Object.keys(playersNamed).sort(), function(ind, playerName) { var level = playersNamed[playerName]; var nick = (playerName + ': ').slice(0, 20); s += nick + '\t' + level + '\n'; }); s += '\n\nIf there are some unresolved names, simply try again.' alert(s); } var setup = function() { window.plugin.guessPlayerLevels.setupCallback(); window.plugin.guessPlayerLevels.setupChatNickHelper(); } // PLUGIN END ////////////////////////////////////////////////////////// if(window.iitcLoaded && typeof setup === 'function') { setup(); } else { if(window.bootPlugins) window.bootPlugins.push(setup); else window.bootPlugins = [setup]; } } // wrapper end // inject code into site context var script = document.createElement('script'); script.appendChild(document.createTextNode('('+ wrapper +')();')); (document.body || document.head || document.documentElement).appendChild(script);