// REQUEST HANDLING //////////////////////////////////////////////////
// note: only meant for portal/links/fields request, everything else
// does not count towards “loading”
window.activeRequests = [];
window.failedRequestCount = 0;
window.requests = function() {}
window.requests.add = function(ajax) {
window.activeRequests.push(ajax);
renderUpdateStatus();
}
window.requests.remove = function(ajax) {
window.activeRequests.splice(window.activeRequests.indexOf(ajax), 1);
renderUpdateStatus();
}
window.requests.abort = function() {
$.each(window.activeRequests, function(ind, actReq) {
if(actReq) actReq.abort();
});
window.activeRequests = [];
window.failedRequestCount = 0;
window.chat._requestPublicRunning = false;
window.chat._requestFactionRunning = false;
renderUpdateStatus();
}
// gives user feedback about pending operations. Draws current status
// to website. Updates info in layer chooser.
window.renderUpdateStatus = function() {
var t = 'map status: ';
if(mapRunsUserAction)
t += 'paused during interaction';
else if(isIdle())
t += 'Idle, not updating.';
else if(window.activeRequests.length > 0)
t += window.activeRequests.length + ' requests running.';
else
t += 'Up to date.';
if(renderLimitReached())
t += ' RENDER LIMIT '
if(window.failedRequestCount > 0)
t += ' ' + window.failedRequestCount + ' failed.'
t += '
(';
var minlvl = getMinPortalLevel();
if(minlvl === 0)
t += 'loading all portals';
else
t+= 'only loading portals with level '+minlvl+' and up';
t += ')';
var portalSelection = $('.leaflet-control-layers-overlays label');
portalSelection.slice(0, minlvl+1).addClass('disabled').attr('title', 'Zoom in to show those.');
portalSelection.slice(minlvl, 8).removeClass('disabled').attr('title', '');
$('#updatestatus').html(t);
}
// sets the timer for the next auto refresh. Ensures only one timeout
// is queued. May be given 'override' in milliseconds if time should
// not be guessed automatically. Especially useful if a little delay
// is required, for example when zooming.
window.startRefreshTimeout = function(override) {
// may be required to remove 'paused during interaction' message in
// status bar
window.renderUpdateStatus();
if(refreshTimeout) clearTimeout(refreshTimeout);
var t = 0;
if(override) {
t = override;
} else {
t = REFRESH*1000;
var adj = ZOOM_LEVEL_ADJ * (18 - window.map.getZoom());
if(adj > 0) t += adj*1000;
}
var next = new Date(new Date().getTime() + t).toLocaleTimeString();
console.log('planned refresh: ' + next);
refreshTimeout = setTimeout(window.requests._callOnRefreshFunctions, t);
}
window.requests._onRefreshFunctions = [];
window.requests._callOnRefreshFunctions = function() {
startRefreshTimeout();
if(isIdle()) {
console.log('user has been idle for ' + idleTime + ' minutes. Skipping refresh.');
renderUpdateStatus();
return;
}
console.log('refreshing');
$.each(window.requests._onRefreshFunctions, function(ind, f) {
f();
});
}
// add method here to be notified of auto-refreshes
window.requests.addRefreshFunction = function(f) {
window.requests._onRefreshFunctions.push(f);
}