// ==UserScript==
// @id iitc-plugin-player-tracker@breunigs
// @name IITC Plugin: Player tracker
// @category Layer
// @version 0.10.3.@@DATETIMEVERSION@@
// @namespace https://github.com/jonatkins/ingress-intel-total-conversion
// @updateURL @@UPDATEURL@@
// @downloadURL @@DOWNLOADURL@@
// @description [@@BUILDNAME@@-@@BUILDDATE@@] Draw trails for the path a user took onto the map based on status messages in COMMs. Uses up to three hours of data. Does not request chat data on its own, even if that would be useful.
// @include https://www.ingress.com/intel*
// @include http://www.ingress.com/intel*
// @match https://www.ingress.com/intel*
// @match http://www.ingress.com/intel*
// @grant none
// ==/UserScript==
@@PLUGINSTART@@
// PLUGIN START ////////////////////////////////////////////////////////
window.PLAYER_TRACKER_MAX_TIME = 3*60*60*1000; // in milliseconds
window.PLAYER_TRACKER_MIN_ZOOM = 9;
window.PLAYER_TRACKER_MIN_OPACITY = 0.3;
window.PLAYER_TRACKER_LINE_COLOUR = '#FF00FD';
// use own namespace for plugin
window.plugin.playerTracker = function() {};
window.plugin.playerTracker.setup = function() {
try { console.log('Loading OverlappingMarkerSpiderfier JS now'); } catch(e) {}
@@INCLUDERAW:external/oms.min.js@@
try { console.log('done loading OverlappingMarkerSpiderfier JS'); } catch(e) {}
var iconEnlImage = '@@INCLUDEIMAGE:images/marker-green.png@@';
var iconEnlRetImage = '@@INCLUDEIMAGE:images/marker-green-2x.png@@';
var iconResImage = '@@INCLUDEIMAGE:images/marker-blue.png@@';
var iconResRetImage = '@@INCLUDEIMAGE:images/marker-blue-2x.png@@';
plugin.playerTracker.iconEnl = L.Icon.Default.extend({options: {
iconUrl: iconEnlImage,
iconRetinaUrl: iconEnlRetImage
}});
plugin.playerTracker.iconRes = L.Icon.Default.extend({options: {
iconUrl: iconResImage,
iconRetinaUrl: iconResRetImage
}});
plugin.playerTracker.drawnTracesEnl = new L.LayerGroup();
plugin.playerTracker.drawnTracesRes = new L.LayerGroup();
// to avoid any favouritism, we'll put the player's own faction layer first
if (PLAYER.team == 'RESISTANCE') {
window.addLayerGroup('Player Tracker Resistance', plugin.playerTracker.drawnTracesRes, true);
window.addLayerGroup('Player Tracker Enlightened', plugin.playerTracker.drawnTracesEnl, true);
} else {
window.addLayerGroup('Player Tracker Enlightened', plugin.playerTracker.drawnTracesEnl, true);
window.addLayerGroup('Player Tracker Resistance', plugin.playerTracker.drawnTracesRes, true);
}
map.on('layeradd',function(obj) {
if(obj.layer === plugin.playerTracker.drawnTracesEnl || obj.layer === plugin.playerTracker.drawnTracesRes) {
obj.layer.eachLayer(function(marker) {
if(marker._icon) window.setupTooltips($(marker._icon));
});
}
});
plugin.playerTracker.oms = new OverlappingMarkerSpiderfier(map, {keepSpiderfied: true, legWeight: 3.5});
plugin.playerTracker.oms.legColors = {'usual': '#FFFF00', 'highlighted': '#FF0000'};
var playerPopup = new L.Popup({offset: L.point([1,-34])});
plugin.playerTracker.oms.addListener('click', function(player) {
window.renderPortalDetails(player.options.referenceToPortal);
if (player.options.desc) {
playerPopup.setContent(player.options.desc);
playerPopup.setLatLng(player.getLatLng());
map.openPopup(playerPopup);
}
});
plugin.playerTracker.oms.addListener('spiderfy', function(markers) {
map.closePopup();
});
addHook('publicChatDataAvailable', window.plugin.playerTracker.handleData);
window.map.on('zoomend', function() {
window.plugin.playerTracker.zoomListener();
});
window.plugin.playerTracker.zoomListener();
plugin.playerTracker.setupUserSearch();
}
window.plugin.playerTracker.stored = {};
// force close all open tooltips before markers are cleared
window.plugin.playerTracker.closeIconTooltips = function() {
plugin.playerTracker.drawnTracesRes.eachLayer(function(layer) {
if ($(layer._icon)) { $(layer._icon).tooltip('close');}
});
plugin.playerTracker.drawnTracesEnl.eachLayer(function(layer) {
if ($(layer._icon)) { $(layer._icon).tooltip('close');}
});
}
window.plugin.playerTracker.zoomListener = function() {
var ctrl = $('.leaflet-control-layers-selector + span:contains("Player Tracker")').parent();
if(window.map.getZoom() < window.PLAYER_TRACKER_MIN_ZOOM) {
if (!window.isTouchDevice()) plugin.playerTracker.closeIconTooltips();
plugin.playerTracker.drawnTracesEnl.clearLayers();
plugin.playerTracker.drawnTracesRes.clearLayers();
ctrl.addClass('disabled').attr('title', 'Zoom in to show those.');
} else {
ctrl.removeClass('disabled').attr('title', '');
}
}
window.plugin.playerTracker.getLimit = function() {
return new Date().getTime() - window.PLAYER_TRACKER_MAX_TIME;
}
window.plugin.playerTracker.discardOldData = function() {
var limit = plugin.playerTracker.getLimit();
$.each(plugin.playerTracker.stored, function(pguid, player) {
var i;
var ev = player.events;
for(i = 0; i < ev.length; i++) {
if(ev[i].time >= limit) break;
}
if(i === 0) return true;
if(i === ev.length) return delete plugin.playerTracker.stored[pguid];
plugin.playerTracker.stored[pguid].events.splice(0, i);
});
}
window.plugin.playerTracker.eventHasLatLng = function(ev, lat, lng) {
var hasLatLng = false;
$.each(ev.latlngs, function(ind, ll) {
if(ll[0] === lat && ll[1] === lng) {
hasLatLng = true;
return false;
}
});
return hasLatLng;
}
window.plugin.playerTracker.processNewData = function(data) {
var limit = plugin.playerTracker.getLimit();
$.each(data.raw.success, function(ind, json) {
// skip old data
if(json[1] < limit) return true;
// find player and portal information
var pguid, lat, lng, guid, name, address;
var skipThisMessage = false;
$.each(json[2].plext.markup, function(ind, markup) {
switch(markup[0]) {
case 'TEXT':
// Destroy link and field messages depend on where the link or
// field was originally created. Therefore it’s not clear which
// portal the player is at, so ignore it.
if(markup[1].plain.indexOf('destroyed the Link') !== -1
|| markup[1].plain.indexOf('destroyed a Control Field') !== -1
|| markup[1].plain.indexOf('Your Link') !== -1) {
skipThisMessage = true;
return false;
}
break;
case 'PLAYER':
pguid = markup[1].plain;
break;
case 'PORTAL':
// link messages are “player linked X to Y” and the player is at
// X.
lat = lat ? lat : markup[1].latE6/1E6;
lng = lng ? lng : markup[1].lngE6/1E6;
guid = guid ? guid : markup[1].guid;
name = name ? name : markup[1].name;
address = address ? address : markup[1].address;
break;
}
});
// skip unusable events
if(!pguid || !lat || !lng || !guid || skipThisMessage) return true;
var newEvent = {
latlngs: [[lat, lng]],
guids: [guid],
time: json[1],
name: name,
address: address
};
var playerData = window.plugin.playerTracker.stored[pguid];
// short-path if this is a new player
if(!playerData || playerData.events.length === 0) {
plugin.playerTracker.stored[pguid] = {
// this always resolves, as the chat delivers this data
nick: pguid,
team: json[2].plext.team,
events: [newEvent]
};
return true;
}
var evts = playerData.events;
// there’s some data already. Need to find correct place to insert.
var i;
for(i = 0; i < evts.length; i++) {
if(evts[i].time > json[1]) break;
}
var cmp = Math.max(i-1, 0);
// so we have an event that happened at the same time. Most likely
// this is multiple resos destroyed at the same time.
if(evts[cmp].time === json[1]) {
evts[cmp].latlngs.push([lat, lng]);
evts[cmp].guids.push(guid);
plugin.playerTracker.stored[pguid].events = evts;
return true;
}
// the time changed. Is the player still at the same location?
// assume this is an older event at the same location. Then we need
// to look at the next item in the event list. If this event is the
// newest one, there may not be a newer event so check for that. If
// it really is an older event at the same location, then skip it.
if(evts[cmp+1] && plugin.playerTracker.eventHasLatLng(evts[cmp+1], lat, lng))
return true;
// if this event is newer, need to look at the previous one
var sameLocation = plugin.playerTracker.eventHasLatLng(evts[cmp], lat, lng);
// if it’s the same location, just update the timestamp. Otherwise
// push as new event.
if(sameLocation) {
evts[cmp].time = json[1];
} else {
evts.splice(i, 0, newEvent);
}
// update player data
plugin.playerTracker.stored[pguid].events = evts;
});
}
window.plugin.playerTracker.getLatLngFromEvent = function(ev) {
//TODO? add weight to certain events, or otherwise prefer them, to give better locations?
var lats = 0;
var lngs = 0;
$.each(ev.latlngs, function(i, latlng) {
lats += latlng[0];
lngs += latlng[1];
});
return L.latLng(lats / ev.latlngs.length, lngs / ev.latlngs.length);
}
window.plugin.playerTracker.ago = function(time, now) {
var s = (now-time) / 1000;
var h = Math.floor(s / 3600);
var m = Math.floor((s % 3600) / 60);
var returnVal = m + 'm';
if(h > 0) {
returnVal = h + 'h' + returnVal;
}
return returnVal;
}
window.plugin.playerTracker.drawData = function() {
var isTouchDev = window.isTouchDevice();
var gllfe = plugin.playerTracker.getLatLngFromEvent;
var polyLineByAgeEnl = [[], [], [], []];
var polyLineByAgeRes = [[], [], [], []];
var split = PLAYER_TRACKER_MAX_TIME / 4;
var now = new Date().getTime();
$.each(plugin.playerTracker.stored, function(pguid, playerData) {
if(!playerData || playerData.events.length === 0) {
console.warn('broken player data for pguid=' + pguid);
return true;
}
// gather line data and put them in buckets so we can color them by
// their age
var playerLine = [];
for(var i = 1; i < playerData.events.length; i++) {
var p = playerData.events[i];
var ageBucket = Math.min(parseInt((now - p.time) / split), 4-1);
var line = [gllfe(p), gllfe(playerData.events[i-1])];
if(playerData.team === 'RESISTANCE')
polyLineByAgeRes[ageBucket].push(line);
else
polyLineByAgeEnl[ageBucket].push(line);
}
var evtsLength = playerData.events.length;
var last = playerData.events[evtsLength-1];
var ago = plugin.playerTracker.ago;
// tooltip for marker - no HTML - and not shown on touchscreen devices
var tooltip = isTouchDev ? '' : (playerData.nick+', '+ago(last.time, now)+' ago');
// popup for marker
var cssClass = playerData.team === 'RESISTANCE' ? 'res' : 'enl';
var popup = '' + playerData.nick + '';
if(window.plugin.guessPlayerLevels !== undefined &&
window.plugin.guessPlayerLevels.fetchLevelDetailsByPlayer !== undefined) {
function getLevel(lvl) {
return ''+lvl+'';
}
popup += '';
var playerLevelDetails = window.plugin.guessPlayerLevels.fetchLevelDetailsByPlayer(pguid);
if(playerLevelDetails.min == 8) {
popup += 'Level ' + getLevel(8);
} else {
popup += 'Min level: ' + getLevel(playerLevelDetails.min);
if(playerLevelDetails.min != playerLevelDetails.guessed)
popup += ', guessed level: ' + getLevel(playerLevelDetails.guessed);
}
popup += '';
}
popup += '
'
+ ago(last.time, now) + ' ago
'
+ window.chat.getChatPortalName(last);
// show previous data in popup
if(evtsLength >= 2) {
popup += '
previous locations:
'
+ '
' + ago(ev.time, now) + ' | ' + 'ago | ' + '' + window.chat.getChatPortalName(ev) + ' |