// ==UserScript==
// @id iitc-plugin-players-resonators@rbino
// @name IITC plugin: Player's Resonators
// @version 0.1.5.@@DATETIMEVERSION@@
// @namespace https://github.com/jonatkins/ingress-intel-total-conversion
// @updateURL @@UPDATEURL@@
// @downloadURL @@DOWNLOADURL@@
// @description [@@BUILDNAME@@-@@BUILDDATE@@] The plugins finds the resonators of a given player. The input is in the sidebar.
// @include https://www.ingress.com/intel*
// @include http://www.ingress.com/intel*
// @match https://www.ingress.com/intel*
// @match http://www.ingress.com/intel*
// @grant none
// ==/UserScript==
@@PLUGINSTART@@
// PLUGIN START ////////////////////////////////////////////////////////
/*********************************************************************************************************
* Changelog:
*
* 0.1.5 Added portal and reso counter and reso details (Thanks BJT)
* 0.1.4 Added focus link in the toolbox. Some renaming. Removed div to use sidebar style.
* 0.1.3 Effective player name (with wrong capitalization) if it finds some reso
* 0.1.2 Made nickname case insensitive
* 0.1.1 Added mouseover for portal location. Dirty hack to not show mousehover when the alert is fired.
* 0.1.0 First public release
*********************************************************************************************************/
// use own namespace for plugin
window.plugin.playersResonators = function() {};
window.plugin.playersResonators.findReso = function(playername) {
var s = "";
var portalSet = {};
var effectiveNick = "";
var portalCounter = 0;
var resoCounter = 0;
// Assuming there can be no agents with same nick with different lower/uppercase
var nickToFind = playername.toLowerCase();
$.each(window.portals, function(ind, portal){
var resoLevels = {};
var r = portal.options.details.resonatorArray.resonators;
$.each(r, function(ind, reso) {
if (!reso) return true;
var nick = getPlayerName(reso.ownerGuid);
if (nick.toLowerCase() === nickToFind){
resoCounter += 1;
if (!effectiveNick) {
effectiveNick = nick;
}
if (reso.level in resoLevels){
resoLevels[reso.level] += 1;
} else {
resoLevels[reso.level] = 1;
}
if (!portalSet.hasOwnProperty(portal.options.guid)){
portalSet[portal.options.guid] = true;
var latlng = [portal.options.details.locationE6.latE6/1E6, portal.options.details.locationE6.lngE6/1E6].join();
var guid = portal.options.guid;
var zoomPortal = 'window.zoomToAndShowPortal(\''+guid+'\', ['+latlng+']);return false';
var perma = '/intel?latE6='+portal.options.details.locationE6.latE6+'&lngE6='+portal.options.details.locationE6.lngE6+'&z=17&pguid='+guid;
var a = $('',{
"class": 'help',
text: portal.options.details.portalV2.descriptiveText.TITLE,
title: portal.options.details.portalV2.descriptiveText.ADDRESS,
href: perma,
onClick: zoomPortal
})[0].outerHTML;
portalCounter += 1;
s += a + ": ";
}
}
});
if (portalSet.hasOwnProperty(portal.options.guid)){
for (var i = 8; i>0; i--){
if (i in resoLevels)
s += resoLevels[i] + "xL" + i + " ";
}
s += "\n";
}
});
if (s) {
// Showing the playername as a "fake" link to avoid the auto-mouseover effect on the first portal
fakeLinkPlayer = '' + effectiveNick + ''
s = fakeLinkPlayer + " has " + resoCounter + " resonators on " + portalCounter + " portals:\n\n" + s;
} else {
s = playername + " has no resonators in this range\n";
}
alert(s);
}
var setup = function() {
var content = '';
$('#sidebar').append(content);
$('#toolbox').append(' Player\'s Reso');
$("#playerReso").keypress(function(e) {
if((e.keyCode ? e.keyCode : e.which) !== 13) return;
var data = $(this).val();
window.plugin.playersResonators.findReso(data);
});
}
// PLUGIN END //////////////////////////////////////////////////////////
@@PLUGINEND@@