CHANGES IN 0.7 ============== ### General - from now on there will be [nightly builds](https://www.dropbox.com/sh/lt9p0s40kt3cs6m/3xzpyiVBnF) available. You need to manually update them if you want to stay on nightly. You should be offered to update to the next release version, though. Be sure to [have read the guide on how to report bugs](https://github.com/breunigs/ingress-intel-total-conversion/blob/gh-pages/HACKING.md#how-do-i-report-bugs) before using a nightly version. - IITC has [a shiny new user guide now](https://github.com/breunigs/ingress-intel-total-conversion/blob/gh-pages/USERGUIDE.md). Please point new users to it, it should answer most of their questions and also teach them how to make good bug reports. ### Main Script - Feature: resonators for the selected portal are now highlighted (by Xelio) - Feature: resonator charge percentage shown in tooltip (by Xelio) - Feature: link to Google Maps for each portal (by vita10gy) - Change: Update wording for redeeming to match vanilla Ingress Intel. - Change: recommend Tampermonkey for Chrome users. It makes everything easier. - Change: portal image is now shrinked to fit in, instead of cut off - Change: use the same jQuery version as the vanilla Intel map. - Change: replaced native `alert` dialogs with own implementation. Should avoid overflowing or unaligned texts. - Bugfix: IITC would not display any portals/data for some people. **If you were affected by the “empty map” problem try the new version.** - Bugfix: selected portal would be unselected on certain conditions - Bugfix: portals were not clickable below the sidebar - Bugfix: map wasn’t rendered properly sometimes (only a gray area was shown) - Bugfix: resonators were duplicated sometimes - Bugfix: AP calulation was wrong - Bugfix: Permalink gave the wrong zoom level - Bugfix: zoom position not saved sometimes ### IITC Plugins **New Plugins:** - Render limit increase for people with beefy hardware (by Jon Atkins) - Render resonators earlier (by Xelio) - Player tracker - compute AP stats for current view (by Hollow011) - show portal address in sidebar (by vita10gy) **Updated:** - the guess players plugin now groups and sorts by level. It also remembers the players now, so zooming in won’t make a player “lower level”. [You can obtain them in the plugins directory](https://github.com/breunigs/ingress-intel-total-conversion/tree/gh-pages/plugins#readme). ### IITC Mobile An alpha quality **developer only** preview of IITC for mobile devices is available. [For more information see the guide in the mobile section](https://github.com/breunigs/ingress-intel-total-conversion/tree/gh-pages/mobile#readme). CHANGES IN 0.6 / 0.61 --------------------- 0.6 had a broken link to style sheets. Fixed in 0.61. - **SECURITY**: Chat was vulnerable to XSS attacks. Update as soon as possible. - Feature: [**more plugins**](https://github.com/breunigs/ingress-intel-total-conversion/tree/gh-pages/plugins#readme) - weakened portals: highlights portals with few resonators or ones that are decayed, making it easier to see where to attack or defend - draw tools: allow you to draw things on the map, making it easier to plan your next big field - Feature: chat now has a tab that shows all automated messages, not only the last one per user - Feature: render lines between portals and their resonators - Change: resonators are only re-rendered on demand, could improve per- formance - Change: AP Gain now also includes gains by deploying resonators - Change: portal images are not shrinked instead of cut in preview - Bugfix: styling issues in sidebar (by cmrn) - Bugfix: “field decayed” and similar messages were not shown - Bugfix: tooltips have broken alignment sometimes (by saithis) - Bugfix: chat sometimes didn’t warn if message didn’t went through - Bugfix: base layer was not saved properly - Bugfix: avoid zooming to invalid lat/lng, crashing the browser CHANGES IN 0.5 / 0.51 --------------------- - Feature: draw resonators on map on high zoom levels (by Xelio) - Feature: show AP if portal is taken down (by Pirozek) - Feature: collapsible sidebar (by cmrn) - Feature: fields connected to portal (by phoenixsong6) - Feature: Permalink feature - Feature: chat now more copy&paste friendly (by scrool) - Feature: display max. energy for portal (by scrool) - Feature: auto-reload if page states your account is not enabled for Ingress - Feature: You are now alerted if some of the resources fail to load - Change: portal level should now stand out better against more backgrouds (by jonatkins) - Change: increased hack range from 35m to 40m - Change: Sidebar now semi-transparent, just like chat (by cmrn) - Change: portals are now sized according to their level (by OshiHidra) - Change: resonators are now more aligned to their octant (thanks Worros for helping confirming the slot-to-octant matching) - Change: release versions are now put in `dist/`. This should avoid update issues in the future. - Bugfix: entities would be drawn again if they were hidden while using the map - Bugfix: Python 3+ now required for building to fix encoding issues - Bugfix: portal mod rendering of unclaimed portals wrong - Bugfix: chat/sidebar arrows have gap or overlap (by mledoze) - Bugfix: entities invisible after hiding some of them - Bugfix: some portals in automated view were not clickable - Bugfix: resonators + nicks were sometimes misaligned - Bugfix: portal mod boxes sometimes misaligned - Plugin: guess-player-levels now also shows guessed level in tooltip Additional fixes in 0.51: - Bugfix: sidebar not visible in Chrome - Bugfix: layer chooser not usable if sidebar collapsed - Bugfix: range link not working CHANGES IN 0.4 -------------- - Feature: display resonator charge percentage in tooltip (by Xelio) - Feature: display resonator level in reso bar (by JasonMillward) - Feature: portals may be filtered by level (using the layer switcher) - Feature: build script in Python (by epf) - Feature: plugins - Change: Portal mods are colored according to their rare-ness (by OshiHidra) - Change: nick highlight in chat now case-insensitive - Change: +/- zoom buttons visible by default now - Bugfix: title bar text broken - Bugfix: rename cardinal to octant (by mledoze) - Bugfix: Chat display broken in Opera - Bugfix: Chat tab completion in Chrome - Bugfix: wrong timestamps displayed in chat input bar - Bugfix: don’t autobuild when git meta info changes (by ZauberNerd) - Bugfix: resistance owned portals had wrong border when viewing the full image CHANGES IN 0.3 -------------- - Feature: more info for shields in tooltip (by JasonMillward) - Feature: pretty display for redeemed codes (by integ3r) - Change: Portal details are now scrollable when height is too small - Change: explain the meaning of the links display in tooltip - Bugfix: appear less greedy in Chrome when asking permission (by epf) - Bugfix: Geosearch broken for non-ASCII chars - Bugfix: fix spelling of Niantic (by Bananeweizen) - Bugfix: fix spelling in README (by epf) - Bugfix: report portal displayed wrong longitude - Bugfix: timestamps in chat were displaying seconds instead of minutes - Bugfix: level/ap calculations for level 8 players If your version appears broken, please update before reporting an issue. Also clean your cache, this can usually be done with ctrl + shift + clicking the reload button. If your problem persists, please open a new issue.