// ==UserScript== // @id iitc-plugin-show-more-portals@jonatkins // @name IITC plugin: Show more portals // @category Tweaks // @version 0.1.0.@@DATETIMEVERSION@@ // @namespace https://github.com/jonatkins/ingress-intel-total-conversion // @updateURL @@UPDATEURL@@ // @downloadURL @@DOWNLOADURL@@ // @description [@@BUILDNAME@@-@@BUILDDATE@@] Boost the detail level of portals shown on the map by one zoom level. Good for small screens. Likely to increase request failed errors on larger screens. // @include https://www.ingress.com/intel* // @include http://www.ingress.com/intel* // @match https://www.ingress.com/intel* // @match http://www.ingress.com/intel* // @grant none // ==/UserScript== @@PLUGINSTART@@ // PLUGIN START //////////////////////////////////////////////////////// // use own namespace for plugin window.plugin.showMorePortals = function() {}; window.plugin.showMorePortals.setup = function() { // replace the window.getPortalDataZoom function window.getPortalDataZoom = function() { var mapZoom = map.getZoom(); // yes, it is possible to increase this beyond "+1" - however, that will end up producing a rediculous number // of requests to the Niantic servers, giving many request failed errors/tile timeouts // (every increase by one requests four times as many data tiles) var z = mapZoom + 1; // limiting the mazimum zoom level for data retrieval reduces the number of requests at high zoom levels // (as all portal data is retrieved at z=17, why retrieve multiple z=18 tiles when fewer z=17 would do?) // very effective along with the new cache code if (z > 17) z=17; // if the data zoom is above the map zoom we can step back if the detail level is the same // with the new cache code this works rather well while (z > mapZoom && getMinPortalLevelForZoom(z) == getMinPortalLevelForZoom(z-1)) { z = z-1; } //sanity check - should never happen if (z < 0) z=0; return z; } }; var setup = window.plugin.showMorePortals.setup; // PLUGIN END ////////////////////////////////////////////////////////// @@PLUGINEND@@