Jon Atkins a83688a4c2 niantic have removed all munging from the network protocol, so update IITC to match
improvements could be made to our version handling (currently we just take their version string and assume it'll work, with no checks for changes - needs some thoughts on sensible handling)
2014-05-30 22:42:00 +01:00

669 lines
25 KiB
JavaScript

/// SETUP /////////////////////////////////////////////////////////////
// these functions set up specific areas after the boot function
// created a basic framework. All of these functions should only ever
// be run once.
window.setupLargeImagePreview = function() {
$('#portaldetails').on('click', '.imgpreview', function() {
var img = $(this).find('img')[0];
var details = $(this).find('div.portalDetails')[0];
//dialogs have 12px padding around the content
var dlgWidth = Math.max(img.naturalWidth+24,500);
if (details) {
dialog({
html: '<div style="text-align: center">' + img.outerHTML + '</div>' + details.outerHTML,
title: $(this).parent().find('h3.title').text(),
width: dlgWidth,
});
} else {
dialog({
html: '<div style="text-align: center">' + img.outerHTML + '</div>',
title: $(this).parent().find('h3.title').text(),
width: dlgWidth,
});
}
});
}
// adds listeners to the layer chooser such that a long press hides
// all custom layers except the long pressed one.
window.setupLayerChooserSelectOne = function() {
$('.leaflet-control-layers-overlays').on('click taphold', 'label', function(e) {
if(!e) return;
if(!(e.metaKey || e.ctrlKey || e.shiftKey || e.altKey || e.type === 'taphold')) return;
var m = window.map;
var add = function(layer) {
if(!m.hasLayer(layer.layer)) m.addLayer(layer.layer);
};
var rem = function(layer) {
if(m.hasLayer(layer.layer)) m.removeLayer(layer.layer);
};
var isChecked = $(e.target).find('input').is(':checked');
var checkSize = $('.leaflet-control-layers-overlays input:checked').length;
if((isChecked && checkSize === 1) || checkSize === 0) {
// if nothing is selected or the users long-clicks the only
// selected element, assume all boxes should be checked again
$.each(window.layerChooser._layers, function(ind, layer) {
if(!layer.overlay) return true;
add(layer);
});
} else {
// uncheck all
var keep = $.trim($(e.target).text());
$.each(window.layerChooser._layers, function(ind, layer) {
if(layer.overlay !== true) return true;
if(layer.name === keep) { add(layer); return true; }
rem(layer);
});
}
e.preventDefault();
});
}
// Setup the function to record the on/off status of overlay layerGroups
window.setupLayerChooserStatusRecorder = function() {
// Record already added layerGroups
$.each(window.layerChooser._layers, function(ind, chooserEntry) {
if(!chooserEntry.overlay) return true;
var display = window.map.hasLayer(chooserEntry.layer);
window.updateDisplayedLayerGroup(chooserEntry.name, display);
});
// Record layerGroups change
window.map.on('overlayadd overlayremove', function(e) {
var display = (e.type === 'overlayadd');
window.updateDisplayedLayerGroup(e.name, display);
});
}
window.layerChooserSetDisabledStates = function() {
// layer selector - enable/disable layers that aren't visible due to zoom level
var minlvl = getMinPortalLevel();
var portalSelection = $('.leaflet-control-layers-overlays label');
//it's an array - 0=unclaimed, 1=lvl 1, 2=lvl 2, ..., 8=lvl 8 - 9 relevant entries
//mark all levels below (but not at) minlvl as disabled
portalSelection.slice(0, minlvl).addClass('disabled').attr('title', 'Zoom in to show those.');
//and all from minlvl to 8 as enabled
portalSelection.slice(minlvl, 8+1).removeClass('disabled').attr('title', '');
//TODO? some generic mechanism where other layers can have their disabled state marked on/off? a few
//plugins have code to do it by hand already
}
window.setupStyles = function() {
$('head').append('<style>' +
[ '#largepreview.enl img { border:2px solid '+COLORS[TEAM_ENL]+'; } ',
'#largepreview.res img { border:2px solid '+COLORS[TEAM_RES]+'; } ',
'#largepreview.none img { border:2px solid '+COLORS[TEAM_NONE]+'; } ',
'#chatcontrols { bottom: '+(CHAT_SHRINKED+22)+'px; }',
'#chat { height: '+CHAT_SHRINKED+'px; } ',
'.leaflet-right { margin-right: '+(SIDEBAR_WIDTH+1)+'px } ',
'#updatestatus { width:'+(SIDEBAR_WIDTH+2)+'px; } ',
'#sidebar { width:'+(SIDEBAR_WIDTH + HIDDEN_SCROLLBAR_ASSUMED_WIDTH + 1 /*border*/)+'px; } ',
'#sidebartoggle { right:'+(SIDEBAR_WIDTH+1)+'px; } ',
'#scrollwrapper { width:'+(SIDEBAR_WIDTH + 2*HIDDEN_SCROLLBAR_ASSUMED_WIDTH)+'px; right:-'+(2*HIDDEN_SCROLLBAR_ASSUMED_WIDTH-2)+'px } ',
'#sidebar > * { width:'+(SIDEBAR_WIDTH+1)+'px; }'].join("\n")
+ '</style>');
}
window.setupMap = function() {
$('#map').text('');
//OpenStreetMap attribution - required by several of the layers
osmAttribution = 'Map data © OpenStreetMap contributors';
//MapQuest offer tiles - http://developer.mapquest.com/web/products/open/map
//their usage policy has no limits (except required notification above 4000 tiles/sec - we're perhaps at 50 tiles/sec based on CloudMade stats)
var mqSubdomains = [ 'otile1','otile2', 'otile3', 'otile4' ];
var mqTileUrlPrefix = window.location.protocol !== 'https:' ? 'http://{s}.mqcdn.com' : 'https://{s}-s.mqcdn.com';
var mqMapOpt = {attribution: osmAttribution+', Tiles Courtesy of MapQuest', maxNativeZoom: 18, maxZoom: 21, subdomains: mqSubdomains};
var mqMap = new L.TileLayer(mqTileUrlPrefix+'/tiles/1.0.0/map/{z}/{x}/{y}.jpg',mqMapOpt);
var ingressGMapOptions = {
backgroundColor: '#0e3d4e', //or #dddddd ? - that's the Google tile layer default
styles: [
{ featureType:"all", elementType:"all",
stylers: [{visibility:"on"}, {hue:"#131c1c"}, {saturation:"-50"}, {invert_lightness:true}] },
{ featureType:"water", elementType:"all",
stylers: [{visibility:"on"}, {hue:"#005eff"}, {invert_lightness:true}] },
{ featureType:"poi", stylers:[{visibility:"off"}]},
{ featureType:"transit", elementType:"all", stylers:[{visibility:"off"}] }
]
};
var views = [
/*0*/ mqMap,
/*1*/ new L.Google('ROADMAP',{maxZoom:21, mapOptions:ingressGMapOptions}),
/*2*/ new L.Google('ROADMAP',{maxZoom:21}),
/*3*/ new L.Google('SATELLITE',{maxZoom:21}),
/*4*/ new L.Google('HYBRID',{maxZoom:21}),
/*5*/ new L.Google('TERRAIN',{maxZoom:15})
];
// proper initial position is now delayed until all plugins are loaded and the base layer is set
window.map = new L.Map('map', {
center: [0,0],
zoom: 1,
zoomControl: (typeof android !== 'undefined' && android && android.showZoom) ? android.showZoom() : true,
minZoom: 1,
// zoomAnimation: false,
markerZoomAnimation: false
});
// add empty div to leaflet control areas - to force other leaflet controls to move around IITC UI elements
// TODO? move the actual IITC DOM into the leaflet control areas, so dummy <div>s aren't needed
if(!isSmartphone()) {
// chat window area
$(window.map._controlCorners['bottomleft']).append($('<div>').width(708).height(108).addClass('leaflet-control').css('margin','0'));
}
var addLayers = {};
var hiddenLayer = [];
portalsFactionLayers = [];
var portalsLayers = [];
for(var i = 0; i <= 8; i++) {
portalsFactionLayers[i] = [L.layerGroup(), L.layerGroup(), L.layerGroup()];
portalsLayers[i] = L.layerGroup(portalsFactionLayers[i]);
map.addLayer(portalsLayers[i]);
var t = (i === 0 ? 'Unclaimed' : 'Level ' + i) + ' Portals';
addLayers[t] = portalsLayers[i];
// Store it in hiddenLayer to remove later
if(!isLayerGroupDisplayed(t, true)) hiddenLayer.push(portalsLayers[i]);
}
fieldsFactionLayers = [L.layerGroup(), L.layerGroup(), L.layerGroup()];
var fieldsLayer = L.layerGroup(fieldsFactionLayers);
map.addLayer(fieldsLayer, true);
addLayers['Fields'] = fieldsLayer;
// Store it in hiddenLayer to remove later
if(!isLayerGroupDisplayed('Fields', true)) hiddenLayer.push(fieldsLayer);
linksFactionLayers = [L.layerGroup(), L.layerGroup(), L.layerGroup()];
var linksLayer = L.layerGroup(linksFactionLayers);
map.addLayer(linksLayer, true);
addLayers['Links'] = linksLayer;
// Store it in hiddenLayer to remove later
if(!isLayerGroupDisplayed('Links', true)) hiddenLayer.push(linksLayer);
// faction-specific layers
// these layers don't actually contain any data. instead, every time they're added/removed from the map,
// the matching sub-layers within the above portals/fields/links are added/removed from their parent with
// the below 'onoverlayadd/onoverlayremove' events
var factionLayers = [L.layerGroup(), L.layerGroup(), L.layerGroup()];
for (var fac in factionLayers) {
map.addLayer (factionLayers[fac]);
}
var setFactionLayersState = function(fac,enabled) {
if (enabled) {
if (!fieldsLayer.hasLayer(fieldsFactionLayers[fac])) fieldsLayer.addLayer (fieldsFactionLayers[fac]);
if (!linksLayer.hasLayer(linksFactionLayers[fac])) linksLayer.addLayer (linksFactionLayers[fac]);
for (var lvl in portalsLayers) {
if (!portalsLayers[lvl].hasLayer(portalsFactionLayers[lvl][fac])) portalsLayers[lvl].addLayer (portalsFactionLayers[lvl][fac]);
}
} else {
if (fieldsLayer.hasLayer(fieldsFactionLayers[fac])) fieldsLayer.removeLayer (fieldsFactionLayers[fac]);
if (linksLayer.hasLayer(linksFactionLayers[fac])) linksLayer.removeLayer (linksFactionLayers[fac]);
for (var lvl in portalsLayers) {
if (portalsLayers[lvl].hasLayer(portalsFactionLayers[lvl][fac])) portalsLayers[lvl].removeLayer (portalsFactionLayers[lvl][fac]);
}
}
}
// to avoid any favouritism, we'll put the player's own faction layer first
if (PLAYER.team == 'RESISTANCE') {
addLayers['Resistance'] = factionLayers[TEAM_RES];
addLayers['Enlightened'] = factionLayers[TEAM_ENL];
} else {
addLayers['Enlightened'] = factionLayers[TEAM_ENL];
addLayers['Resistance'] = factionLayers[TEAM_RES];
}
if (!isLayerGroupDisplayed('Resistance', true)) hiddenLayer.push (factionLayers[TEAM_RES]);
if (!isLayerGroupDisplayed('Enlightened', true)) hiddenLayer.push (factionLayers[TEAM_ENL]);
setFactionLayersState (TEAM_NONE, true);
setFactionLayersState (TEAM_RES, isLayerGroupDisplayed('Resistance', true));
setFactionLayersState (TEAM_ENL, isLayerGroupDisplayed('Enlightened', true));
// NOTE: these events are fired by the layer chooser, so won't happen until that's created and added to the map
window.map.on('overlayadd overlayremove', function(e) {
var displayed = (e.type == 'overlayadd');
switch (e.name) {
case 'Resistance':
setFactionLayersState (TEAM_RES, displayed);
break;
case 'Enlightened':
setFactionLayersState (TEAM_ENL, displayed);
break;
}
});
window.layerChooser = new L.Control.Layers({
'MapQuest OSM': views[0],
'Google Default Ingress Map': views[1],
'Google Roads': views[2],
'Google Satellite': views[3],
'Google Hybrid': views[4],
'Google Terrain': views[5]
}, addLayers);
// Remove the hidden layer after layerChooser built, to avoid messing up ordering of layers
$.each(hiddenLayer, function(ind, layer){
map.removeLayer(layer);
// as users often become confused if they accidentally switch a standard layer off, display a warning in this case
$('#portaldetails').html('<div class="layer_off_warning">'
+'<p><b>Warning</b>: some of the standard layers are turned off. Some portals/links/fields will not be visible.</p>'
+'<a id="enable_standard_layers">Enable standard layers</a>'
+'</div>');
$('#enable_standard_layers').on('click', function() {
$.each(addLayers, function(ind, layer) {
if (!map.hasLayer(layer)) map.addLayer(layer);
});
$('#portaldetails').html('');
});
});
map.addControl(window.layerChooser);
map.attributionControl.setPrefix('');
// listen for changes and store them in cookies
map.on('moveend', window.storeMapPosition);
map.on('moveend', function(e) {
// two limits on map position
// we wrap longitude (the L.LatLng 'wrap' method) - so we don't find ourselves looking beyond +-180 degrees
// then latitude is clamped with the clampLatLng function (to the 85 deg north/south limits)
var newPos = clampLatLng(map.getCenter().wrap());
if (!map.getCenter().equals(newPos)) {
map.panTo(newPos,{animate:false})
}
});
// map update status handling & update map hooks
// ensures order of calls
map.on('movestart', function() { window.mapRunsUserAction = true; window.requests.abort(); window.startRefreshTimeout(-1); });
map.on('moveend', function() { window.mapRunsUserAction = false; window.startRefreshTimeout(ON_MOVE_REFRESH*1000); });
map.on('zoomend', function() { window.layerChooserSetDisabledStates(); });
window.layerChooserSetDisabledStates();
// on zoomend, check to see the zoom level is an int, and reset the view if not
// (there's a bug on mobile where zoom levels sometimes end up as fractional levels. this causes the base map to be invisible)
map.on('zoomend', function() {
var z = map.getZoom();
if (z != parseInt(z))
{
console.warn('Non-integer zoom level at zoomend: '+z+' - trying to fix...');
map.setZoom(parseInt(z), {animate:false});
}
});
// set a 'moveend' handler for the map to clear idle state. e.g. after mobile 'my location' is used.
// possibly some cases when resizing desktop browser too
map.on('moveend', idleReset);
window.addResumeFunction(function() { window.startRefreshTimeout(ON_MOVE_REFRESH*1000); });
// create the map data requester
window.mapDataRequest = new MapDataRequest();
window.mapDataRequest.start();
// start the refresh process with a small timeout, so the first data request happens quickly
// (the code originally called the request function directly, and triggered a normal delay for the next refresh.
// however, the moveend/zoomend gets triggered on map load, causing a duplicate refresh. this helps prevent that
window.startRefreshTimeout(ON_MOVE_REFRESH*1000);
};
//adds a base layer to the map. done separately from the above, so that plugins that add base layers can be the default
window.setMapBaseLayer = function() {
//create a map name -> layer mapping - depends on internals of L.Control.Layers
var nameToLayer = {};
var firstLayer = null;
for (i in window.layerChooser._layers) {
var obj = window.layerChooser._layers[i];
if (!obj.overlay) {
nameToLayer[obj.name] = obj.layer;
if (!firstLayer) firstLayer = obj.layer;
}
}
var baseLayer = nameToLayer[localStorage['iitc-base-map']] || firstLayer;
map.addLayer(baseLayer);
// now we have a base layer we can set the map position
// (setting an initial position, before a base layer is added, causes issues with leaflet)
var pos = getPosition();
map.setView (pos.center, pos.zoom, {reset:true});
//event to track layer changes and store the name
map.on('baselayerchange', function(info) {
for(i in window.layerChooser._layers) {
var obj = window.layerChooser._layers[i];
if (info.layer === obj.layer) {
localStorage['iitc-base-map'] = obj.name;
break;
}
}
//also, leaflet no longer ensures the base layer zoom is suitable for the map (a bug? feature change?), so do so here
map.setZoom(map.getZoom());
});
}
// renders player details into the website. Since the player info is
// included as inline script in the original site, the data is static
// and cannot be updated.
window.setupPlayerStat = function() {
// stock site updated to supply the actual player level, AP requirements and XM capacity values
var level = PLAYER.verified_level;
PLAYER.level = level; //for historical reasons IITC expects PLAYER.level to contain the current player level
var ap = parseInt(PLAYER.ap);
var thisLvlAp = parseInt(PLAYER.min_ap_for_current_level);
var nextLvlAp = parseInt(PLAYER.min_ap_for_next_level);
if (nextLvlAp) {
var lvlUpAp = digits(nextLvlAp-ap);
var lvlApProg = Math.round((ap-thisLvlAp)/(nextLvlAp-thisLvlAp)*100);
} // else zero nextLvlAp - so at maximum level(?)
var xmMax = parseInt(PLAYER.xm_capacity);
var xmRatio = Math.round(PLAYER.energy/xmMax*100);
var cls = PLAYER.team === 'RESISTANCE' ? 'res' : 'enl';
var t = 'Level:\t' + level + '\n'
+ 'XM:\t' + PLAYER.energy + ' / ' + xmMax + '\n'
+ 'AP:\t' + digits(ap) + '\n'
+ (nextLvlAp > 0 ? 'level up in:\t' + lvlUpAp + ' AP' : 'Maximul level reached(!)')
+ '\n\Invites:\t'+PLAYER.available_invites
+ '\n\nNote: your player stats can only be updated by a full reload (F5)';
$('#playerstat').html(''
+ '<h2 title="'+t+'">'+level+'&nbsp;'
+ '<div id="name">'
+ '<span class="'+cls+'">'+PLAYER.nickname+'</span>'
+ '<a href="/_ah/logout?continue=https://www.google.com/accounts/Logout%3Fcontinue%3Dhttps://appengine.google.com/_ah/logout%253Fcontinue%253Dhttps://www.ingress.com/intel%26service%3Dah" id="signout">sign out</a>'
+ '</div>'
+ '<div id="stats">'
+ '<sup>XM: '+xmRatio+'%</sup>'
+ '<sub>' + (nextLvlAp > 0 ? 'level: '+lvlApProg+'%' : 'max level') + '</sub>'
+ '</div>'
+ '</h2>'
);
}
window.setupSidebarToggle = function() {
$('#sidebartoggle').on('click', function() {
var toggle = $('#sidebartoggle');
var sidebar = $('#scrollwrapper');
if(sidebar.is(':visible')) {
sidebar.hide().css('z-index', 1);
$('.leaflet-right').css('margin-right','0');
toggle.html('<span class="toggle open"></span>');
toggle.css('right', '0');
} else {
sidebar.css('z-index', 1001).show();
$('.leaflet-right').css('margin-right', SIDEBAR_WIDTH+1+'px');
toggle.html('<span class="toggle close"></span>');
toggle.css('right', SIDEBAR_WIDTH+1+'px');
}
});
}
window.setupTooltips = function(element) {
element = element || $(document);
element.tooltip({
// disable show/hide animation
show: { effect: "hide", duration: 0 } ,
hide: false,
open: function(event, ui) {
ui.tooltip.delay(300).fadeIn(0);
},
content: function() {
var title = $(this).attr('title');
return window.convertTextToTableMagic(title);
}
});
if(!window.tooltipClearerHasBeenSetup) {
window.tooltipClearerHasBeenSetup = true;
$(document).on('click', '.ui-tooltip', function() { $(this).remove(); });
}
}
window.setupTaphold = function() {
@@INCLUDERAW:external/taphold.js@@
}
window.setupQRLoadLib = function() {
@@INCLUDERAW:external/jquery.qrcode.min.js@@
}
window.setupLayerChooserApi = function() {
// hide layer chooser on mobile devices running desktop mode
if (typeof android !== 'undefined' && android && android.setLayers) {
$('.leaflet-control-layers').hide();
}
//hook some additional code into the LayerControl so it's easy for the mobile app to interface with it
//WARNING: does depend on internals of the L.Control.Layers code
window.layerChooser.getLayers = function() {
var baseLayers = new Array();
var overlayLayers = new Array();
for (i in this._layers) {
var obj = this._layers[i];
var layerActive = window.map.hasLayer(obj.layer);
var info = {
layerId: L.stamp(obj.layer),
name: obj.name,
active: layerActive
}
if (obj.overlay) {
overlayLayers.push(info);
} else {
baseLayers.push(info);
}
}
var overlayLayersJSON = JSON.stringify(overlayLayers);
var baseLayersJSON = JSON.stringify(baseLayers);
if (typeof android !== 'undefined' && android && android.setLayers) {
android.setLayers(baseLayersJSON, overlayLayersJSON);
}
return {
baseLayers: baseLayers,
overlayLayers: overlayLayers
}
}
window.layerChooser.showLayer = function(id,show) {
if (show === undefined) show = true;
obj = this._layers[id];
if (!obj) return false;
if(show) {
if (!this._map.hasLayer(obj.layer)) {
//the layer to show is not currently active
this._map.addLayer(obj.layer);
//if it's a base layer, remove any others
if (!obj.overlay) {
for(i in this._layers) {
if (i != id) {
var other = this._layers[i];
if (!other.overlay && this._map.hasLayer(other.layer)) this._map.removeLayer(other.layer);
}
}
}
}
} else {
if (this._map.hasLayer(obj.layer)) {
this._map.removeLayer(obj.layer);
}
}
//below logic based on code in L.Control.Layers _onInputClick
if(!obj.overlay) {
this._map.setZoom(this._map.getZoom());
this._map.fire('baselayerchange', {layer: obj.layer});
}
return true;
}
}
// BOOTING ///////////////////////////////////////////////////////////
function boot() {
if(!isSmartphone()) // TODO remove completely?
window.debug.console.overwriteNativeIfRequired();
console.log('loading done, booting. Built: @@BUILDDATE@@');
if(window.deviceID) console.log('Your device ID: ' + window.deviceID);
window.runOnSmartphonesBeforeBoot();
var iconDefImage = '@@INCLUDEIMAGE:images/marker-icon.png@@';
var iconDefRetImage = '@@INCLUDEIMAGE:images/marker-icon-2x.png@@';
L.Icon.Default = L.Icon.extend({options: {
iconUrl: iconDefImage,
iconRetinaUrl: iconDefRetImage,
iconSize: new L.Point(25, 41),
iconAnchor: new L.Point(12, 41),
popupAnchor: new L.Point(1, -34),
}});
window.setupIdle();
window.setupTaphold();
window.setupStyles();
window.setupDialogs();
window.setupMap();
window.setupGeosearch();
window.setupRedeem();
window.setupLargeImagePreview();
window.setupSidebarToggle();
window.updateGameScore();
window.artifact.setup();
window.setupPlayerStat();
window.setupTooltips();
window.chat.setup();
window.portalDetail.setup();
window.setupQRLoadLib();
window.setupLayerChooserSelectOne();
window.setupLayerChooserStatusRecorder();
// read here ONCE, so the URL is only evaluated one time after the
// necessary data has been loaded.
urlPortalLL = getURLParam('pll');
if(urlPortalLL) {
urlPortalLL = urlPortalLL.split(",");
urlPortalLL = [parseFloat(urlPortalLL[0]) || 0.0, parseFloat(urlPortalLL[1]) || 0.0];
}
urlPortal = getURLParam('pguid');
// load only once
var n = window.PLAYER['nickname'];
window.PLAYER['nickMatcher'] = new RegExp('\\b('+n+')\\b', 'ig');
$('#sidebar').show();
if(window.bootPlugins) {
// check to see if a known 'bad' plugin is installed. If so, alert the user, and don't boot any plugins
var badPlugins = {
'arc': 'Contains hidden code to report private data to a 3rd party server: <a href="https://plus.google.com/105383756361375410867/posts/4b2EjP3Du42">details here</a>',
};
// remove entries from badPlugins which are not installed
$.each(badPlugins, function(name,desc) {
if (!(window.plugin && window.plugin[name])) {
// not detected: delete from the list
delete badPlugins[name];
}
});
// if any entries remain in the list, report this to the user and don't boot ANY plugins
// (why not any? it's tricky to know which of the plugin boot entries were safe/unsafe)
if (Object.keys(badPlugins).length > 0) {
var warning = 'One or more known unsafe plugins were detected. For your safety, IITC has disabled all plugins.<ul>';
$.each(badPlugins,function(name,desc) {
warning += '<li><b>'+name+'</b>: '+desc+'</li>';
});
warning += '</ul><p>Please uninstall the problem plugins and reload the page. See this <a href="http://iitc.jonatkins.com/?page=faq#uninstall">FAQ entry</a> for help.</p><p><i>Note: It is tricky for IITC to safely disable just problem plugins</i></p>';
dialog({
title: 'Plugin Warning',
html: warning,
width: 400
});
} else {
// no known unsafe plugins detected - boot all plugins
$.each(window.bootPlugins, function(ind, ref) {
try {
ref();
} catch(err) {
console.error("error starting plugin: index "+ind+", error: "+err);
debugger;
}
});
}
}
window.setMapBaseLayer();
window.setupLayerChooserApi();
window.runOnSmartphonesAfterBoot();
// workaround for #129. Not sure why this is required.
// setTimeout('window.map.invalidateSize(false);', 500);
window.iitcLoaded = true;
window.runHooks('iitcLoaded');
if (typeof android !== 'undefined' && android && android.bootFinished) {
android.bootFinished();
}
}
@@INCLUDERAW:external/load.js@@
try { console.log('Loading included JS now'); } catch(e) {}
@@INCLUDERAW:external/leaflet-src.js@@
@@INCLUDERAW:external/L.Geodesic.js@@
// modified version of https://github.com/shramov/leaflet-plugins. Also
// contains the default Ingress map style.
@@INCLUDERAW:external/Google.js@@
@@INCLUDERAW:external/autolink.js@@
try { console.log('done loading included JS'); } catch(e) {}
//note: no protocol - so uses http or https as used on the current page
var JQUERY = '//ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js';
var JQUERYUI = '//ajax.googleapis.com/ajax/libs/jqueryui/1.10.3/jquery-ui.min.js';
// after all scripts have loaded, boot the actual app
load(JQUERY).then(JQUERYUI).thenRun(boot);