2013-05-29 11:21:13 +02:00

693 lines
22 KiB
JavaScript
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window.chat = function() {};
window.chat.handleTabCompletion = function() {
var el = $('#chatinput input');
var curPos = el.get(0).selectionStart;
var text = el.val();
var word = text.slice(0, curPos).replace(/.*\b([a-z0-9-_])/, '$1').toLowerCase();
var list = $('#chat > div:visible mark');
list = list.map(function(ind, mark) { return $(mark).text(); } );
list = uniqueArray(list);
var nick = null;
for(var i = 0; i < list.length; i++) {
if(!list[i].toLowerCase().startsWith(word)) continue;
if(nick && nick !== list[i]) {
console.log('More than one nick matches, aborting. ('+list[i]+' vs '+nick+')');
return;
}
nick = list[i];
}
if(!nick) {
console.log('No matches for ' + word);
return;
}
var posStart = curPos - word.length;
var newText = text.substring(0, posStart);
var atPresent = text.substring(posStart-1, posStart) === '@';
newText += (atPresent ? '' : '@') + nick + ' ';
newText += text.substring(curPos);
el.val(newText);
}
//
// clear management
//
window.chat._oldBBox = null;
window.chat.genPostData = function(isFaction, storageHash, getOlderMsgs) {
if(typeof isFaction !== 'boolean') throw('Need to know if public or faction chat.');
chat._localRangeCircle.setLatLng(map.getCenter());
var b = map.getBounds().extend(chat._localRangeCircle.getBounds());
var ne = b.getNorthEast();
var sw = b.getSouthWest();
// round bounds in order to ignore rounding errors
var bbs = $.map([ne.lat, ne.lng, sw.lat, sw.lng], function(x) { return Math.round(x*1E4) }).join();
if(chat._oldBBox && chat._oldBBox !== bbs) {
$('#chat > div').data('needsClearing', true);
console.log('Bounding Box changed, chat will be cleared (old: '+chat._oldBBox+' ; new: '+bbs+' )');
// need to reset these flags now because clearing will only occur
// after the request is finished i.e. there would be one almost
// useless request.
chat._faction.data = {};
chat._faction.oldestTimestamp = -1;
chat._faction.newestTimestamp = -1;
chat._public.data = {};
chat._public.oldestTimestamp = -1;
chat._public.newestTimestamp = -1;
}
chat._oldBBox = bbs;
var ne = b.getNorthEast();
var sw = b.getSouthWest();
var data = {
desiredNumItems: isFaction ? CHAT_FACTION_ITEMS : CHAT_PUBLIC_ITEMS ,
minLatE6: Math.round(sw.lat*1E6),
minLngE6: Math.round(sw.lng*1E6),
maxLatE6: Math.round(ne.lat*1E6),
maxLngE6: Math.round(ne.lng*1E6),
minTimestampMs: -1,
maxTimestampMs: -1,
factionOnly: isFaction
}
if(getOlderMsgs) {
// ask for older chat when scrolling up
data = $.extend(data, {maxTimestampMs: storageHash.oldestTimestamp});
} else {
// ask for newer chat
var min = storageHash.newestTimestamp;
// the inital request will have both timestamp values set to -1,
// thus we receive the newest desiredNumItems. After that, we will
// only receive messages with a timestamp greater or equal to min
// above.
// After resuming from idle, there might be more new messages than
// desiredNumItems. So on the first request, we are not really up to
// date. We will eventually catch up, as long as there are less new
// messages than desiredNumItems per each refresh cycle.
// A proper solution would be to query until no more new results are
// returned. Another way would be to set desiredNumItems to a very
// large number so we really get all new messages since the last
// request. Setting desiredNumItems to -1 does unfortunately not
// work.
// Currently this edge case is not handled. Lets see if this is a
// problem in crowded areas.
$.extend(data, {minTimestampMs: min});
}
return data;
}
//
// faction
//
window.chat._requestFactionRunning = false;
window.chat.requestFaction = function(getOlderMsgs, isRetry) {
if(chat._requestFactionRunning && !isRetry) return;
if(isIdle()) return renderUpdateStatus();
chat._requestFactionRunning = true;
var d = chat.genPostData(true, chat._faction, getOlderMsgs);
var r = window.postAjax(
'getPaginatedPlextsV2',
d,
chat.handleFaction,
isRetry
? function() { window.chat._requestFactionRunning = false; }
: function() { window.chat.requestFaction(getOlderMsgs, true) }
);
requests.add(r);
}
window.chat._faction = {data:{}, oldestTimestamp:-1, newestTimestamp:-1};
window.chat.handleFaction = function(data, textStatus, jqXHR) {
chat._requestFactionRunning = false;
if(!data || !data.result) {
window.failedRequestCount++;
return console.warn('faction chat error. Waiting for next auto-refresh.');
}
if(data.result.length === 0) return;
var old = chat._faction.oldestTimestamp;
chat.writeDataToHash(data, chat._faction, false);
var oldMsgsWereAdded = old !== chat._faction.oldestTimestamp;
runHooks('factionChatDataAvailable', {raw: data, processed: chat._faction.data});
window.chat.renderFaction(oldMsgsWereAdded);
if(data.result.length >= CHAT_FACTION_ITEMS) chat.needMoreMessages();
}
window.chat.renderFaction = function(oldMsgsWereAdded) {
chat.renderData(chat._faction.data, 'chatfaction', oldMsgsWereAdded);
}
//
// public
//
window.chat._requestPublicRunning = false;
window.chat.requestPublic = function(getOlderMsgs, isRetry) {
if(chat._requestPublicRunning && !isRetry) return;
if(isIdle()) return renderUpdateStatus();
chat._requestPublicRunning = true;
var d = chat.genPostData(false, chat._public, getOlderMsgs);
var r = window.postAjax(
'getPaginatedPlextsV2',
d,
chat.handlePublic,
isRetry
? function() { window.chat._requestPublicRunning = false; }
: function() { window.chat.requestPublic(getOlderMsgs, true) }
);
requests.add(r);
}
window.chat._public = {data:{}, oldestTimestamp:-1, newestTimestamp:-1};
window.chat.handlePublic = function(data, textStatus, jqXHR) {
chat._requestPublicRunning = false;
if(!data || !data.result) {
window.failedRequestCount++;
return console.warn('public chat error. Waiting for next auto-refresh.');
}
if(data.result.length === 0) return;
var old = chat._public.oldestTimestamp;
chat.writeDataToHash(data, chat._public, true);
var oldMsgsWereAdded = old !== chat._public.oldestTimestamp;
runHooks('publicChatDataAvailable', {raw: data, processed: chat._public.data});
switch(chat.getActive()) {
case 'public': window.chat.renderPublic(oldMsgsWereAdded); break;
case 'compact': window.chat.renderCompact(oldMsgsWereAdded); break;
case 'full': window.chat.renderFull(oldMsgsWereAdded); break;
}
if(data.result.length >= CHAT_PUBLIC_ITEMS) chat.needMoreMessages();
}
window.chat.renderPublic = function(oldMsgsWereAdded) {
// only keep player data
var data = $.map(chat._public.data, function(entry) {
if(!entry[1]) return [entry];
});
chat.renderData(data, 'chatpublic', oldMsgsWereAdded);
}
window.chat.renderCompact = function(oldMsgsWereAdded) {
var data = {};
$.each(chat._public.data, function(guid, entry) {
// skip player msgs
if(!entry[1]) return true;
var pguid = entry[3];
// ignore if player has newer data
if(data[pguid] && data[pguid][0] > entry[0]) return true;
data[pguid] = entry;
});
// data keys are now player guids instead of message guids. However,
// it is all the same to renderData.
chat.renderData(data, 'chatcompact', oldMsgsWereAdded);
}
window.chat.renderFull = function(oldMsgsWereAdded) {
// only keep automatically generated data
var data = $.map(chat._public.data, function(entry) {
if(entry[1]) return [entry];
});
chat.renderData(data, 'chatfull', oldMsgsWereAdded);
}
//
// common
//
window.chat.nicknameClicked = function(event, nickname) {
var hookData = { event: event, nickname: nickname };
if (window.runHooks('nicknameClicked', hookData)) {
window.chat.addNickname('@' + nickname);
}
}
window.chat.writeDataToHash = function(newData, storageHash, isPublicChannel) {
$.each(newData.result, function(ind, json) {
// avoid duplicates
if(json[0] in storageHash.data) return true;
var isSecureMessage = false;
var msgToPlayer = false;
var time = json[1];
var team = json[2].plext.team === 'ALIENS' ? TEAM_ENL : TEAM_RES;
var auto = json[2].plext.plextType !== 'PLAYER_GENERATED';
var systemNarrowcast = json[2].plext.plextType === 'SYSTEM_NARROWCAST';
//track oldest + newest timestamps
if (storageHash.oldestTimestamp === -1 || storageHash.oldestTimestamp > time) storageHash.oldestTimestamp = time;
if (storageHash.newestTimestamp === -1 || storageHash.newestTimestamp < time) storageHash.newestTimestamp = time;
//remove "Your X on Y was destroyed by Z" from the faction channel
if (systemNarrowcast && !isPublicChannel) return true;
var msg = '', nick = '', pguid;
$.each(json[2].plext.markup, function(ind, markup) {
switch(markup[0]) {
case 'SENDER': // user generated messages
nick = markup[1].plain.slice(0, -2); // cut “: ” at end
pguid = markup[1].guid;
break;
case 'PLAYER': // automatically generated messages
pguid = markup[1].guid;
nick = markup[1].plain;
team = markup[1].team === 'ALIENS' ? TEAM_ENL : TEAM_RES;
if(ind > 0) msg += nick; // dont repeat nick directly
break;
case 'TEXT':
msg += $('<div/>').text(markup[1].plain).html().autoLink();
break;
case 'AT_PLAYER':
var thisToPlayer = (markup[1].plain == ('@'+window.PLAYER.nickname));
var spanClass = thisToPlayer ? "pl_nudge_me" : (markup[1].team + " pl_nudge_player");
var atPlayerName = markup[1].plain.replace(/^@/, "");
msg += $('<div/>').html($('<span/>')
.attr('class', spanClass)
.attr('onclick',"window.chat.nicknameClicked(event, '"+atPlayerName+"')")
.text(markup[1].plain)).html();
msgToPlayer = msgToPlayer || thisToPlayer;
break;
case 'PORTAL':
var latlng = [markup[1].latE6/1E6, markup[1].lngE6/1E6];
var perma = '/intel?ll='+latlng[0]+','+latlng[1]+'&z=17&pll='+latlng[0]+','+latlng[1];
var js = 'window.zoomToAndShowPortal(\''+markup[1].guid+'\', ['+latlng[0]+', '+latlng[1]+']);return false';
msg += '<a onclick="'+js+'"'
+ ' title="'+markup[1].address+'"'
+ ' href="'+perma+'" class="help">'
+ window.chat.getChatPortalName(markup[1])
+ '</a>';
break;
case 'SECURE':
//NOTE: we won't add the '[secure]' string here - it'll be handled below instead
isSecureMessage = true;
break;
default:
//handle unknown types by outputting the plain text version, marked with it's type
msg += $('<div/>').text(markup[0]+':<'+markup[1].plain+'>').html();
break;
}
});
//skip secure messages on the public channel
if (isPublicChannel && isSecureMessage) return true;
//skip public messages (e.g. @player mentions) on the secure channel
if ((!isPublicChannel) && (!isSecureMessage)) return true;
//NOTE: these two are currently redundant with the above two tests - but code can change...
//from the server, private channel messages are flagged with a SECURE string '[secure] ', and appear in
//both the public and private channels
//we don't include this '[secure]' text above, as it's redundant in the faction-only channel
//let's add it here though if we have a secure message in the public channel, or the reverse if a non-secure in the faction one
if (isPublicChannel && isSecureMessage) msg = '<span style="color: #f66">[secure]</span> ' + msg;
//and, add the reverse - a 'public' marker to messages in the private channel
if ((!isPublicChannel) && (!isSecureMessage)) msg = '<span style="color: #ff6">[public]</span> ' + msg;
// format: timestamp, autogenerated, HTML message, player guid
storageHash.data[json[0]] = [json[1], auto, chat.renderMsg(msg, nick, time, team, msgToPlayer, systemNarrowcast), pguid];
window.setPlayerName(pguid, nick); // free nick name resolves
});
}
// Override portal names that are used over and over, such as 'US Post Office'
window.chat.getChatPortalName = function(markup) {
var name = markup.name;
if(name === 'US Post Office') {
var address = markup.address.split(',');
name = 'USPS: ' + address[0];
}
return name;
}
// renders data from the data-hash to the element defined by the given
// ID. Set 3rd argument to true if it is likely that old data has been
// added. Latter is only required for scrolling.
window.chat.renderData = function(data, element, likelyWereOldMsgs) {
var elm = $('#'+element);
if(elm.is(':hidden')) return;
// discard guids and sort old to new
var vals = $.map(data, function(v, k) { return [v]; });
vals = vals.sort(function(a, b) { return a[0]-b[0]; });
// render to string with date separators inserted
var msgs = '';
var prevTime = null;
$.each(vals, function(ind, msg) {
var nextTime = new Date(msg[0]).toLocaleDateString();
if(prevTime && prevTime !== nextTime)
msgs += chat.renderDivider(nextTime);
msgs += msg[2];
prevTime = nextTime;
});
var scrollBefore = scrollBottom(elm);
elm.html('<table>' + msgs + '</table>');
chat.keepScrollPosition(elm, scrollBefore, likelyWereOldMsgs);
}
window.chat.renderDivider = function(text) {
var d = ' ──────────────────────────────────────────────────────────────────────────';
return '<tr><td colspan="3" style="padding-top:3px"><summary>─ ' + text + d + '</summary></td></tr>';
}
window.chat.renderMsg = function(msg, nick, time, team, msgToPlayer, systemNarrowcast) {
var ta = unixTimeToHHmm(time);
var tb = unixTimeToDateTimeString(time, true);
//add <small> tags around the milliseconds
tb = (tb.slice(0,19)+'<small class="milliseconds">'+tb.slice(19)+'</small>').replace(/</g,'&lt;').replace(/>/g,'&gt;').replace(/"/g,'&quot;');
// help cursor via “#chat time”
var t = '<time title="'+tb+'" data-timestamp="'+time+'">'+ta+'</time>';
if ( msgToPlayer )
{
t = '<div class="pl_nudge_date">' + t + '</div><div class="pl_nudge_pointy_spacer"></div>';
}
if (systemNarrowcast)
{
msg = '<div class="system_narrowcast">' + msg + '</div>';
}
var color = COLORS[team];
if (nick === window.PLAYER.nickname) color = '#fd6'; //highlight things said/done by the player in a unique colour (similar to @player mentions from others in the chat text itself)
var s = 'style="cursor:pointer; color:'+color+'"';
var title = nick.length >= 8 ? 'title="'+nick+'" class="help"' : '';
var i = ['<span class="invisep">&lt;</span>', '<span class="invisep">&gt;</span>'];
return '<tr><td>'+t+'</td><td>'+i[0]+'<mark class="nickname" ' + s + '>'+ nick+'</mark>'+i[1]+'</td><td>'+msg+'</td></tr>';
}
window.chat.addNickname= function(nick){
var c = document.getElementById("chattext");
c.value = [c.value.trim(), nick].join(" ").trim() + " ";
c.focus()
}
window.chat.getActive = function() {
return $('#chatcontrols .active').text();
}
window.chat.toggle = function() {
var c = $('#chat, #chatcontrols');
if(c.hasClass('expand')) {
$('#chatcontrols a:first').html('<span class="toggle expand"></span>');
c.removeClass('expand');
var div = $('#chat > div:visible');
div.data('ignoreNextScroll', true);
div.scrollTop(99999999); // scroll to bottom
$('.leaflet-control').css('margin-left', '13px');
} else {
$('#chatcontrols a:first').html('<span class="toggle shrink"></span>');
c.addClass('expand');
$('.leaflet-control').css('margin-left', '720px');
chat.needMoreMessages();
}
}
window.chat.request = function() {
console.log('refreshing chat');
chat.requestFaction(false);
chat.requestPublic(false);
}
// checks if there are enough messages in the selected chat tab and
// loads more if not.
window.chat.needMoreMessages = function() {
var activeTab = chat.getActive();
if(activeTab === 'debug') return;
var activeChat = $('#chat > :visible');
if(activeChat.length === 0) return;
var hasScrollbar = scrollBottom(activeChat) !== 0 || activeChat.scrollTop() !== 0;
var nearTop = activeChat.scrollTop() <= CHAT_REQUEST_SCROLL_TOP;
if(hasScrollbar && !nearTop) return;
console.log('No scrollbar or near top in active chat. Requesting more data.');
if(activeTab === 'faction')
chat.requestFaction(true);
else
chat.requestPublic(true);
}
window.chat.chooseAnchor = function(t) {
var tt = t.text();
var mark = $('#chatinput mark');
var input = $('#chatinput input');
$('#chatcontrols .active').removeClass('active');
$("#chatcontrols a:contains('" + tt + "')").addClass('active');
$('#chat > div').hide();
var elm;
switch(tt) {
case 'faction':
input.css('color', '');
mark.css('color', '');
mark.text('tell faction:');
break;
case 'public':
input.css('cssText', 'color: #f66 !important');
mark.css('cssText', 'color: #f66 !important');
mark.text('broadcast:');
break;
case 'compact':
case 'full':
mark.css('cssText', 'color: #bbb !important');
input.css('cssText', 'color: #bbb !important');
mark.text('tell Jarvis:');
break;
default:
throw('chat.chooser was asked to handle unknown button: ' + tt);
}
var elm = $('#chat' + tt);
elm.show();
eval('chat.render' + tt.capitalize() + '(false);');
if(elm.data('needsScrollTop')) {
elm.data('ignoreNextScroll', true);
elm.scrollTop(elm.data('needsScrollTop'));
elm.data('needsScrollTop', null);
}
}
window.chat.show = function(name) {
window.isSmartphone()
? $('#updatestatus').hide()
: $('#updatestatus').show();
$('#chat, #chatinput').show();
$('#map').css('visibility', 'hidden');
var t = $('<a>'+name+'</a>');
window.chat.chooseAnchor(t);
}
window.chat.chooser = function(event) {
var t = $(event.target);
window.chat.chooseAnchor(t);
}
// contains the logic to keep the correct scroll position.
window.chat.keepScrollPosition = function(box, scrollBefore, isOldMsgs) {
// If scrolled down completely, keep it that way so new messages can
// be seen easily. If scrolled up, only need to fix scroll position
// when old messages are added. New messages added at the bottom dont
// change the view and enabling this would make the chat scroll down
// for every added message, even if the user wants to read old stuff.
if(box.is(':hidden') && !isOldMsgs) {
box.data('needsScrollTop', 99999999);
return;
}
if(scrollBefore === 0 || isOldMsgs) {
box.data('ignoreNextScroll', true);
box.scrollTop(box.scrollTop() + (scrollBottom(box)-scrollBefore));
}
}
//
// setup
//
window.chat.setup = function() {
window.chat._localRangeCircle = L.circle(map.getCenter(), CHAT_MIN_RANGE*1000);
$('#chatcontrols, #chat, #chatinput').show();
$('#chatcontrols a:first').click(window.chat.toggle);
$('#chatcontrols a').each(function(ind, elm) {
if($.inArray($(elm).text(), ['full', 'compact', 'public', 'faction']) !== -1)
$(elm).click(window.chat.chooser);
});
$('#chatinput').click(function() {
$('#chatinput input').focus();
});
window.chat.setupTime();
window.chat.setupPosting();
$('#chatfaction').scroll(function() {
var t = $(this);
if(t.data('ignoreNextScroll')) return t.data('ignoreNextScroll', false);
if(t.scrollTop() < CHAT_REQUEST_SCROLL_TOP) chat.requestFaction(true);
if(scrollBottom(t) === 0) chat.requestFaction(false);
});
$('#chatpublic, #chatfull, #chatcompact').scroll(function() {
var t = $(this);
if(t.data('ignoreNextScroll')) return t.data('ignoreNextScroll', false);
if(t.scrollTop() < CHAT_REQUEST_SCROLL_TOP) chat.requestPublic(true);
if(scrollBottom(t) === 0) chat.requestPublic(false);
});
chat.request();
window.addResumeFunction(chat.request);
window.requests.addRefreshFunction(chat.request);
var cls = PLAYER.team === 'ALIENS' ? 'enl' : 'res';
$('#chatinput mark').addClass(cls);
$(window).on('click', '.nickname', function(event) {
window.chat.nicknameClicked(event, $(this).text());
});
}
window.chat.setupTime = function() {
var inputTime = $('#chatinput time');
var updateTime = function() {
if(window.isIdle()) return;
var d = new Date();
var h = d.getHours() + ''; if(h.length === 1) h = '0' + h;
var m = d.getMinutes() + ''; if(m.length === 1) m = '0' + m;
inputTime.text(h+':'+m);
// update ON the minute (1ms after)
setTimeout(updateTime, (60 - d.getSeconds()) * 1000 + 1);
};
updateTime();
window.addResumeFunction(updateTime);
}
//
// posting
//
window.chat.setupPosting = function() {
if (!isSmartphone()) {
$('#chatinput input').keydown(function(event) {
try {
var kc = (event.keyCode ? event.keyCode : event.which);
if(kc === 13) { // enter
chat.postMsg();
event.preventDefault();
} else if (kc === 9) { // tab
event.preventDefault();
window.chat.handleTabCompletion();
}
} catch(error) {
console.log(error);
debug.printStackTrace();
}
});
}
$('#chatinput').submit(function(event) {
event.preventDefault();
chat.postMsg();
});
}
window.chat.postMsg = function() {
var c = chat.getActive();
if(c === 'full' || c === 'compact')
return alert('Jarvis: A strange game. The only winning move is not to play. How about a nice game of chess?');
var msg = $.trim($('#chatinput input').val());
if(!msg || msg === '') return;
if(c === 'debug') return new Function (msg)();
var publik = c === 'public';
var latlng = map.getCenter();
var data = {message: msg,
latE6: Math.round(latlng.lat*1E6),
lngE6: Math.round(latlng.lng*1E6),
factionOnly: !publik};
var errMsg = 'Your message could not be delivered. You can copy&' +
'paste it here and try again if you want:\n\n' + msg;
window.postAjax('sendPlext', data,
function(response) {
if(response.error) alert(errMsg);
if(publik) chat.requestPublic(false); else chat.requestFaction(false); },
function() {
alert(errMsg);
}
);
$('#chatinput input').val('');
}