ingress-intel-total-conversion/plugins/guess-player-levels.user.js

58 lines
1.8 KiB
JavaScript

// ==UserScript==
// @id iitc-plugin-guess-player-levels@breunigs
// @name iitc: guess player level
// @version 0.1
// @namespace https://github.com/breunigs/ingress-intel-total-conversion
// @updateURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/guess-player-levels.user.js
// @downloadURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/guess-player-levels.user.js
// @description Tries to determine player levels from the data available in the current view
// @include http://www.ingress.com/intel*
// @match http://www.ingress.com/intel*
// ==/UserScript==
function wrapper() {
console.log('hello from plugin');
if(typeof window.plugin !== 'function') window.plugin = function() {};
console.log('window.plugin now is:');
console.log(window.plugin);
window.plugin.guessPlayerLevels = function() {
var players = {};
$.each(window.portals, function(ind, portal) {
var r = portal.options.details.resonatorArray.resonators;
$.each(r, function(ind, reso) {
if(!reso) return true;
var p = reso.ownerGuid;
var l = reso.level;
if(!players[p] || players[p] < l) players[p] = l;
});
});
var playersNamed = {};
$.each(players, function(guid, level) {
playersNamed[getPlayerName(guid)] = level;
});
var s = '';
$.each(Object.keys(playersNamed).sort, function(ind, playerName) {
s += playerName + ': ' + level;
});
alert(s);
}
console.log('window.plugin.guessPlayerLevels now is:');
console.log(window.plugin.guessPlayerLevels);
} // wrapper end
// inject code into site context
var script = document.createElement('script');
script.appendChild(document.createTextNode('('+ wrapper +')();'));
(document.body || document.head || document.documentElement).appendChild(script);