Jon Atkins 80157b9875 another mungs set was pushed live. update the code
also reordered munge list to match the order found in the stock page (makes it easier to update) and tweaked the code that detects and auto-tries munge sets
2013-10-01 01:02:08 +01:00

45 lines
2.0 KiB
JavaScript

// GAME STATUS ///////////////////////////////////////////////////////
// MindUnit display
window.window.updateGameScoreFailCount = 0;
window.updateGameScore = function(data) {
if(!data) {
window.postAjax('getGameScore', {}, window.updateGameScore);
return;
}
// hacky - but here is as good as any for a location
// the niantic servers have attempted to obsfucate the client/server protocol, by munging the request parameters
// detecting which munge set should be used is tricky - even the stock site gets it wrong sometimes
// to detect the problem and try a different set is easiest in a place where there's only a single request of that type
// sent at once, and it has no extra parameters. this method matches those requirements
if (data.error || (data.indexOf && data.indexOf('"error"') != -1)) {
window.window.updateGameScoreFailCount++;
if (window.window.updateGameScoreFailCount <= window.requestParameterMunges.length) {
window.activeRequestMungeSet = (window.activeRequestMungeSet+1) % window.requestParameterMunges.length;
console.warn('IITC munge issue - cycling to set '+window.activeRequestMungeSet);
updateGameScore();
return;
} else {
console.error('IITC munge issue - and retry limit reached. IITC will likely fail');
}
}
window.window.updateGameScoreFailCount = 0;
var r = parseInt(data.result.resistanceScore), e = parseInt(data.result.enlightenedScore);
var s = r+e;
var rp = r/s*100, ep = e/s*100;
r = digits(r), e = digits(e);
var rs = '<span class="res" style="width:'+rp+'%;">'+Math.round(rp)+'%&nbsp;</span>';
var es = '<span class="enl" style="width:'+ep+'%;">&nbsp;'+Math.round(ep)+'%</span>';
$('#gamestat').html(rs+es).one('click', function() { window.updateGameScore() });
// help cursor via “#gamestat span”
$('#gamestat').attr('title', 'Resistance:\t'+r+' MindUnits\nEnlightened:\t'+e+' MindUnits');
window.setTimeout('window.updateGameScore', REFRESH_GAME_SCORE*1000);
}