debug function to dump out the details of each zoom level tile parameters change tile params 'noPortals' to 'hasPortals'
199 lines
7.4 KiB
JavaScript
Executable File
199 lines
7.4 KiB
JavaScript
Executable File
// MAP DATA REQUEST CALCULATORS //////////////////////////////////////
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// Ingress Intel splits up requests for map data (portals, links,
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// fields) into tiles. To get data for the current viewport (i.e. what
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// is currently visible) it first calculates which tiles intersect.
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// For all those tiles, it then calculates the lat/lng bounds of that
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// tile and a quadkey. Both the bounds and the quadkey are “somewhat”
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// required to get complete data.
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//
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// Conversion functions courtesy of
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// http://wiki.openstreetmap.org/wiki/Slippy_map_tilenames
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window.setupDataTileParams = function() {
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// default values - used to fall back to if we can't detect those used in stock intel
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var DEFAULT_ZOOM_TO_TILES_PER_EDGE = [1,1,1,40,40,80,80,320,1000,2000,2000,4000,8000,16000,16000,32000];
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var DEFAULT_ZOOM_TO_LEVEL = [8,8,8,8,7,7,7,6,6,5,4,4,3,2,2,1,1];
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// stock intel doesn't have this array (they use a switch statement instead), but this is far neater
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var DEFAULT_ZOOM_TO_LINK_LENGTH = [200000,200000,200000,200000,200000,60000,60000,10000,5000,2500,2500,800,300,0,0];
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window.TILE_PARAMS = {};
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// not in stock to detect - we'll have to assume the above values...
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window.TILE_PARAMS.ZOOM_TO_LINK_LENGTH = DEFAULT_ZOOM_TO_LINK_LENGTH;
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if (niantic_params.ZOOM_TO_LEVEL && niantic_params.TILES_PER_EDGE) {
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window.TILE_PARAMS.ZOOM_TO_LEVEL = niantic_params.ZOOM_TO_LEVEL;
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window.TILE_PARAMS.TILES_PER_EDGE = niantic_params.TILES_PER_EDGE;
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// lazy numerical array comparison
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if ( JSON.stringify(niantic_params.ZOOM_TO_LEVEL) != JSON.stringify(DEFAULT_ZOOM_TO_LEVEL)) {
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console.warn('Tile parameter ZOOM_TO_LEVEL have changed in stock intel. Detected correct values, but code should be updated');
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debugger;
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}
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if ( JSON.stringify(niantic_params.TILES_PER_EDGE) != JSON.stringify(DEFAULT_ZOOM_TO_TILES_PER_EDGE)) {
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console.warn('Tile parameter TILES_PER_EDGE have changed in stock intel. Detected correct values, but code should be updated');
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debugger;
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}
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} else {
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console.warn('Failed to detect both ZOOM_TO_LEVEL and TILES_PER_EDGE in the stock intel site - using internal defaults');
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debugger;
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window.TILE_PARAMS.ZOOM_TO_LEVEL = DEFAULT_ZOOM_TO_LEVEL;
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window.TILE_PARAMS.TILES_PER_EDGE = DEFAULT_ZOOM_TO_TILES_PER_EDGE;
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}
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}
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window.debugMapZoomParameters = function() {
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//for debug purposes, log the tile params used for each zoom level
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console.log('DEBUG: Map Zoom Parameters');
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var doneZooms = {};
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for (var z=MIN_ZOOM; z<=21; z++) {
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var ourZoom = getDataZoomForMapZoom(z);
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console.log('DEBUG: map zoom '+z+': IITC requests '+ourZoom+(ourZoom!=z?' instead':''));
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if (!doneZooms[ourZoom]) {
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var params = getMapZoomTileParameters(ourZoom);
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var msg = 'DEBUG: data zoom '+ourZoom;
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if (params.hasPortals) {
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msg += ' has portals, L'+params.level+'+';
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} else {
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msg += ' NO portals (was L'+params.level+'+)';
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}
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msg += ', minLinkLength='+params.minLinkLength;
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msg += ', tiles per edge='+params.tilesPerEdge;
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console.log(msg);
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doneZooms[ourZoom] = true;
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}
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}
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}
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window.getMapZoomTileParameters = function(zoom) {
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// the current API allows the client to request a minimum portal level. the window.TILE_PARAMS.ZOOM_TO_LEVEL list are minimums
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// however, in my view, this can return excessive numbers of portals in many cases. let's try an optional reduction
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// of detail level at some zoom levels
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var level = window.TILE_PARAMS.ZOOM_TO_LEVEL[zoom] || 0; // default to level 0 (all portals) if not in array
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// if (window.CONFIG_ZOOM_SHOW_LESS_PORTALS_ZOOMED_OUT) {
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// if (level <= 7 && level >= 4) {
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// // reduce portal detail level by one - helps reduce clutter
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// level = level+1;
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// }
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// }
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var maxTilesPerEdge = window.TILE_PARAMS.TILES_PER_EDGE[window.TILE_PARAMS.TILES_PER_EDGE.length-1];
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return {
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level: level,
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maxLevel: window.TILE_PARAMS.ZOOM_TO_LEVEL[zoom] || 0, // for reference, for log purposes, etc
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tilesPerEdge: window.TILE_PARAMS.TILES_PER_EDGE[zoom] || maxTilesPerEdge,
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minLinkLength: window.TILE_PARAMS.ZOOM_TO_LINK_LENGTH[zoom] || 0,
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hasPortals: zoom >= window.TILE_PARAMS.ZOOM_TO_LINK_LENGTH.length, // no portals returned at all when link length limits things
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zoom: zoom // include the zoom level, for reference
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};
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}
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window.getDataZoomForMapZoom = function(zoom) {
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// we can fetch data at a zoom level different to the map zoom.
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//NOTE: the specifics of this are tightly coupled with the above ZOOM_TO_LEVEL and TILES_PER_EDGE arrays
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// firstly, some of IITCs zoom levels, depending on base map layer, can be higher than stock. limit zoom level
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// (stock site max zoom may vary depending on google maps detail in the area - 20 or 21 max is common)
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if (zoom > 21) {
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zoom = 21;
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}
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if (window.CONFIG_ZOOM_SHOW_MORE_PORTALS) {
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// as of 2015-06-25 stock site update, all zoom levels that retrieve portals (15+) use the same tile size
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// therefore, it's no more load on the servers to fake it always to show unclaimed rather than L1+
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if (zoom >= 15 && zoom <= 16) {
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zoom = 17;
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}
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}
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if (!window.CONFIG_ZOOM_DEFAULT_DETAIL_LEVEL) {
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// to improve the cacheing performance, we try and limit the number of zoom levels we retrieve data for
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// to avoid impacting server load, we keep ourselves restricted to a zoom level with the sane numbre
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// of tilesPerEdge and portal levels visible
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var origTileParams = getMapZoomTileParameters(zoom);
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while (zoom > MIN_ZOOM) {
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var newTileParams = getMapZoomTileParameters(zoom-1);
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if ( newTileParams.tilesPerEdge != origTileParams.tilesPerEdge
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|| newTileParams.hasPortals != origTileParams.hasPortals
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|| newTileParams.level*newTileParams.hasPortals != origTileParams.level*origTileParams.hasPortals // multiply by 'hasPortals' bool - so comparison does not matter when no portals available
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) {
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// switching to zoom-1 would result in a different detail level - so we abort changing things
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break;
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} else {
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// changing to zoom = zoom-1 results in identical tile parameters - so we can safely step back
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// with no increase in either server load or number of requests
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zoom = zoom-1;
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}
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}
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}
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return zoom;
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}
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window.lngToTile = function(lng, params) {
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return Math.floor((lng + 180) / 360 * params.tilesPerEdge);
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}
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window.latToTile = function(lat, params) {
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return Math.floor((1 - Math.log(Math.tan(lat * Math.PI / 180) +
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1 / Math.cos(lat * Math.PI / 180)) / Math.PI) / 2 * params.tilesPerEdge);
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}
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window.tileToLng = function(x, params) {
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return x / params.tilesPerEdge * 360 - 180;
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}
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window.tileToLat = function(y, params) {
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var n = Math.PI - 2 * Math.PI * y / params.tilesPerEdge;
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return 180 / Math.PI * Math.atan(0.5 * (Math.exp(n) - Math.exp(-n)));
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}
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window.pointToTileId = function(params, x, y) {
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//change to quadkey construction
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//as of 2014-05-06: zoom_x_y_minlvl_maxlvl_maxhealth
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return params.zoom + "_" + x + "_" + y + "_" + params.level + "_8_100";
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}
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window.getResonatorLatLng = function(dist, slot, portalLatLng) {
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// offset in meters
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var dn = dist*SLOT_TO_LAT[slot];
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var de = dist*SLOT_TO_LNG[slot];
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// Coordinate offset in radians
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var dLat = dn/EARTH_RADIUS;
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var dLon = de/(EARTH_RADIUS*Math.cos(Math.PI/180*portalLatLng[0]));
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// OffsetPosition, decimal degrees
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var lat0 = portalLatLng[0] + dLat * 180/Math.PI;
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var lon0 = portalLatLng[1] + dLon * 180/Math.PI;
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return [lat0, lon0];
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}
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