remove debug output
This commit is contained in:
@ -171,9 +171,6 @@ void check_collision_self() {
|
||||
if ((dot[0] == headpos[0] && dot[1] == headpos[1] ) && !gameOver) {
|
||||
gameOver = true;
|
||||
mmStop();
|
||||
mmEffectEx(&sfx_fail);
|
||||
consoleSelect(&topScreen);
|
||||
iprintf("\x1b[10;13HGAME OVER!");
|
||||
}
|
||||
}
|
||||
|
||||
@ -421,8 +418,12 @@ void draw_game() {
|
||||
else
|
||||
{
|
||||
iprintf("\x1b[11;12HGAME OVER!");
|
||||
mmStop();
|
||||
mmEffectEx(&sfx_fail);
|
||||
consoleSelect(&topScreen);
|
||||
iprintf("\x1b[10;13HGAME OVER!");
|
||||
}
|
||||
iprintf("\x1b[7;0HoamIDmax=%i",oamid);
|
||||
/*iprintf("\x1b[7;0HoamIDmax=%i",oamid);*/
|
||||
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user