refactor: remove blinking expiration animations from rotten and cursed apples
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@@ -9,7 +9,7 @@
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- **Classic Gameplay with a Twist:**
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- Classic grid-based snake action wrapped on a 32×24 playfield with edge-wrapping.
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- **Normal Apples:** Boost length and score (+10), with flashing animation and pickup sounds.
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- **Rotten Apples:** Shrink snake length by 1; shrinking below length 2 results in Game Over! Despawn after 80 ticks with a flashing warning animation.
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- **Rotten Apples:** Shrink snake length by 1; shrinking below length 2 results in Game Over! Despawn after 80 ticks.
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- **Cursed Apples:** Invert steering controls (Up ↔ Down, Left ↔ Right) for 40 ticks, requiring quick reflexes and adapted steering. Despawn after 90 ticks if avoided, allowing new curses to spawn later.
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- **Dual-Screen Layout:**
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- **Top Screen:** Real-time scoreboard, status alerts (*"CONTROLS INVERTED!"*), pause overlay, and optional debug stats.
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