fix: resolve CodeChecker findings and add CodeChecker ignore rules

- Refactor cause in draw_game_over_screen to an immediately invoked lambda, eliminating dead store warning
- Rename sound effect files to standard-compliant names without double underscores to prevent reserved macro warnings in soundbank.h
- Update source/game_audio.cpp to use clean SFX_* macro identifiers
- Add codechecker_skip.txt to ignore external devkitPro toolchain headers
- Ignore .codechecker/ output artifacts directory in .gitignore
- Update AGENTS.md file tree and sound asset references
This commit is contained in:
phillip committed 2026-10-04 01:51:10 +02:00
1 parent f4c77b32d1
commit d30c0d0330
10 files changed
+35 -33

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