fix: resolve CodeChecker findings and add CodeChecker ignore rules
- Refactor cause in draw_game_over_screen to an immediately invoked lambda, eliminating dead store warning - Rename sound effect files to standard-compliant names without double underscores to prevent reserved macro warnings in soundbank.h - Update source/game_audio.cpp to use clean SFX_* macro identifiers - Add codechecker_skip.txt to ignore external devkitPro toolchain headers - Ignore .codechecker/ output artifacts directory in .gitignore - Update AGENTS.md file tree and sound asset references
This commit is contained in:
1 parent
f4c77b32d1
commit
d30c0d0330
10 files changed
+35
-33
No files matched your search
Binary file not shown.
Reference in new issue
Block a user