feat: prevent reversing directly into snake neck and play denied sound effect
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60740a53c2
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fd87ad3091
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+89
-19
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@@ -14,6 +14,7 @@ void audio_setup(AudioContext &audio) {
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mmLoadEffect(SFX_167126__CRISSTANZA__UNPAUSE);
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mmLoadEffect(SFX_273792__PACOMAV__PLOP);
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mmLoadEffect(SFX_73750__TIMBRE__REMIX_OF_BENBONCAN_SAD_TROMBONE_MORE_WAH_BRIGHT_DE_CLICKED);
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mmLoadEffect(SFX_DENIED);
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audio.sfx_pickup = {
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{ SFX_332629__TREASURESOUNDS__ITEM_PICKUP },
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@@ -62,6 +63,14 @@ void audio_setup(AudioContext &audio) {
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255,
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128,
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};
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audio.sfx_denied = {
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{ SFX_DENIED },
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static_cast<int>(1.0F * (1 << 10)),
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5,
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160,
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128,
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};
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}
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void audio_start_music(const AudioContext &audio) {
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@@ -111,6 +120,10 @@ void audio_play_fail(const AudioContext &audio) {
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mmEffectEx(&audio.sfx_fail);
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}
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void audio_play_denied(const AudioContext &audio) {
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mmEffectEx(&audio.sfx_denied);
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}
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bool audio_toggle_music(AudioContext &audio) {
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audio.musicEnabled = !audio.musicEnabled;
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