feat: prevent reversing directly into snake neck and play denied sound effect

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phillip committed 2026-10-01 22:11:00 +02:00
1 parent 60740a53c2
commit fd87ad3091
7 files changed
+89 -19

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+2 -2
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@@ -175,7 +175,7 @@ void do_tick() {
void init_game() {
if (hardMode) {
timerStart(0, ClockDivider_1024, TIMER_FREQ_1024(9), do_tick);
timerStart(0, ClockDivider_1024, static_cast<uint16_t>(TIMER_FREQ_1024(9)), do_tick);
setBackdropColorSub(RGB15(10,5,5));
score = 0;
snakelength = START_LENGTH_HARD;
@@ -197,7 +197,7 @@ void init_game() {
}
else
{
timerStart(0, ClockDivider_1024, TIMER_FREQ_1024(5), do_tick);
timerStart(0, ClockDivider_1024, static_cast<uint16_t>(TIMER_FREQ_1024(5)), do_tick);
setBackdropColorSub(RGB15(5,5,5));
score = 0;
snakelength = START_LENGTH;