#------------------------------------------------------- # graphics in tile format #------------------------------------------------------- -gt #------------------------------------------------------- # tile reduction by tiles, palette and hflip/vflip #------------------------------------------------------- -mRtf #------------------------------------------------------- # graphics bit depth is 8 (256 color) #------------------------------------------------------- -gB8 -p #------------------------------------------------------- # map layout standard bg format #------------------------------------------------------- -mLs -aw 32 -ah 32