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# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
#VSCode
.vscode/*
.history/
*.vsix
*.workspace

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That's all there is to it!

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# Lib
# Dezibot4 Lib
## Introduction
This repository contains the Library for the Dezibot4.<br>
It is ment to serve as an Arduino-Library. Therefore the rules for arduinolibrary develop apply:<br>
* [Styleguide](https://docs.arduino.cc/learn/contributions/arduino-library-style-guide)
* [Libraryspecification](https://arduino.github.io/arduino-cli/0.35/library-specification/)
* [Submission-requirements](https://github.com/arduino/library-registry/blob/main/FAQ.md#submission-requirements)
In the following the most important points and custom conventions are introduced.
## Code Conventions
### Don't pass reference
To allow easy usability for users not familier with C++, prevent passing around references. It is better to use accessmethods
### Naming
* methods are named in lowerCamelCase
* classes are named in UpperCamelCase
* folders containing components are named in lowerCamelCase
* methods are named in lowerCamelCase
* constants are named in ALL_CAPS_SNAKE_CASE
### Bytestream
Every class that implements Byte-Based Communication needs to implement the Arduino Streaminterface
### Components
Every component has a single .h file and one or more .cpp files.<br>
Every component is placed in a seperate folder under src/ that is named equvivalent to the class.
The minimal structure of any .h file is<br>
```c++
#ifndef ClassName_h
#define ClassName_h
class ClassName{
## Getting started
To make it easy for you to get started with GitLab, here's a list of recommended next steps.
Already a pro? Just edit this README.md and make it your own. Want to make it easy? [Use the template at the bottom](#editing-this-readme)!
## Add your files
- [ ] [Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-a-file) or [upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-a-file) files
- [ ] [Add files using the command line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-command-line) or push an existing Git repository with the following command:
```
cd existing_repo
git remote add origin https://gitlab.imn.htwk-leipzig.de/dezibot/lib.git
git branch -M main
git push -uf origin main
};
#endif //ClassName_h
```
## Integrate with your tools
- [ ] [Set up project integrations](https://gitlab.imn.htwk-leipzig.de/dezibot/lib/-/settings/integrations)
## Collaborate with your team
- [ ] [Invite team members and collaborators](https://docs.gitlab.com/ee/user/project/members/)
- [ ] [Create a new merge request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requests.html)
- [ ] [Automatically close issues from merge requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closing-issues-automatically)
- [ ] [Enable merge request approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/)
- [ ] [Automatically merge when pipeline succeeds](https://docs.gitlab.com/ee/user/project/merge_requests/merge_when_pipeline_succeeds.html)
## Test and Deploy
Use the built-in continuous integration in GitLab.
- [ ] [Get started with GitLab CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html)
- [ ] [Analyze your code for known vulnerabilities with Static Application Security Testing(SAST)](https://docs.gitlab.com/ee/user/application_security/sast/)
- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html)
- [ ] [Use pull-based deployments for improved Kubernetes management](https://docs.gitlab.com/ee/user/clusters/agent/)
- [ ] [Set up protected environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.html)
***
# Editing this README
When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thank you to [makeareadme.com](https://www.makeareadme.com/) for this template.
## Suggestions for a good README
Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information.
## Name
Choose a self-explaining name for your project.
## Description
Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors.
## Badges
On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge.
## Visuals
Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method.
## Installation
Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection.
## Usage
Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README.
## Support
Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc.
## Roadmap
If you have ideas for releases in the future, it is a good idea to list them in the README.
## Design Paradigm
During desgin, the Dezibot isn't describe using it's part but instead it's functionality. Under the top-level Dezibotclass, there is a class for every functionality of the robot. Each of that classes consists of two parts.
### Part Instances
Each component contains instances of every Robotpart that is used in that component. For example the Motion component contains two motorinstances, one for motorEast and one for motorWest.
Using these instances, it is possible to access more specific methods that interacts directly with the component (configure it, setSpeed,...)
### Abstractions
The components constains abstractions that combines multiple partMethods to ease the usability. For example for the motioncomponent provides an abstraction for the forwardmovement, that involves two motors and even another component (MotionDetection)
## Contributing
State if you are open to contributions and what your requirements are for accepting them.
When contributing to the project please follow the rules below. At first, follow all rules from this readme. Further rules apply to the usage of git
### Branching
Whenever working on the project, create a new branch from the current state of Develop.
Branches should be named as `prefix/#issueid-shortdescription` where prefix is from {feature,fix,refactor}.<br>
When a branch is ready to be used in production, create a mergerequest.
### Mergerequests
The target of each Mergerequest must be the Develop-Branch. Before the merge, each request must be approved by at least one person with Owner role.<br>
The approve process should consider especially the documentation, naming, implementation.
When the merge is approved and no more commits are added, the last commit must increment the versionnumber in the library.properties file, following the rules of [Semantic Versioning](https://semver.org/)
For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self.
### Commitmessages
Commitmessages must follow the [gitchangelog](https://github.com/vaab/gitchangelog/blob/master/src/gitchangelog/gitchangelog.rc.reference) pattern.
### Language
The language of the project is American English. That includes in particular but not exclusively:
* Sourcecode
* Commit Messages
* Documentation
You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser.
A german documentation will be provided but does not replace the english documentation.
## Authors and acknowledgment
Show your appreciation to those who have contributed to the project.
### Documentation
#### .h Files
```C++
/**
* @file Dezibot.h
* @author your name (you@domain.com)
* @brief
* @date 2023-11-19
*
* @copyright Copyright (c) 2023
*
*/
```
#### Methods
```C++
/**
* @brief
* @param
* ...
* @return
*
*/
```
## License
For open source projects, say how it is licensed.
## Project status
If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers.

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#######################################
# Syntax Coloring Map Dezibot
#######################################
#######################################
# Datatypes (KEYWORD1)
#######################################
Dezibot KEYWORD1
#######################################
# Methods and Functions (KEYWORD2)
#######################################
#######################################
# Constants (LITERAL1)
#######################################

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name=Dezibot
version=0.0.1
author=Saskia Uta Duebener, Anton Jacker, Anina Ambra Morgner, Hans Felix Haupt, Jens Wagner, Mirella Willems
maintainer=Team Dezibot <info@dezibot.de>
sentence= Allows the usage of the Dezibot4 Robot in Arduino.
paragraph=
category=Device Control
url=
architectures=esp32s3