Tweak to zaprange: put the player's own faction layer first

This commit is contained in:
fkloft 2013-10-16 21:37:05 +02:00
parent 4055bb8638
commit 27b7573a23

View File

@ -102,8 +102,14 @@
window.plugin.zaprange.zapLayerEnlHolderGroup.addLayer(window.plugin.zaprange.zapCircleEnlHolderGroup);
window.plugin.zaprange.zapLayerResHolderGroup.addLayer(window.plugin.zaprange.zapCircleResHolderGroup);
window.addLayerGroup('Zaprange Enlightened', window.plugin.zaprange.zapLayerEnlHolderGroup, true);
window.addLayerGroup('Zaprange Resistance', window.plugin.zaprange.zapLayerResHolderGroup, true);
// to avoid any favouritism, we'll put the player's own faction layer first
if (PLAYER.team == 'RESISTANCE') {
window.addLayerGroup('Zaprange Resistance', window.plugin.zaprange.zapLayerResHolderGroup, true);
window.addLayerGroup('Zaprange Enlightened', window.plugin.zaprange.zapLayerEnlHolderGroup, true);
} else {
window.addLayerGroup('Zaprange Enlightened', window.plugin.zaprange.zapLayerEnlHolderGroup, true);
window.addLayerGroup('Zaprange Resistance', window.plugin.zaprange.zapLayerResHolderGroup, true);
}
window.addHook('portalAdded', window.plugin.zaprange.portalAdded);