remove debug console.log, fix comment
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79aa71911c
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@ -136,7 +136,6 @@ window.runOnSmartphonesAfterBoot = function() {
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}
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}
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window.layerChooser.showLayer = function(id,show) {
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window.console.log('yeay' + id + show);
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if (show === undefined) show = true;
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obj = this._layers[id];
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if (!obj) return false;
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@ -146,7 +145,7 @@ window.runOnSmartphonesAfterBoot = function() {
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//the layer to show is not currently active
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this._map.addLayer(obj.layer);
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//if it's an overlay, remove any others
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//if it's a base layer, remove any others
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if (!obj.overlay) {
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for(i in this._layers) {
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if (i != id) {
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@ -161,6 +160,7 @@ window.runOnSmartphonesAfterBoot = function() {
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this._map.removeLayer(obj.layer);
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}
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}
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//below logic based on code in L.Control.Layers _onInputClick
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if(!obj.overlay) {
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this._map.setZoom(this._map.getZoom());
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