resonators are now roughly ordered by their octant (fixes #35)

N    NE
     NW    E
      W    SE
     SW    S
This commit is contained in:
Stefan Breunig
2013-02-10 00:20:45 +01:00
parent 6fabe5c5b0
commit 5bbb764133

View File

@ -85,10 +85,17 @@ window.getReportIssueInfoText = function(d) {
window.getResonatorDetails = function(d) { window.getResonatorDetails = function(d) {
console.log('rendering reso details'); console.log('rendering reso details');
var resoDetails = ''; var resoDetails = '';
var slotsFilled = 0; // octant=slot: 0=E, 1=NE, 2=N, 3=NW, 4=W, 5=SW, 6=S, SE=7
$.each(d.resonatorArray.resonators, function(ind, reso) { // resos in the display should be ordered like this:
// N NE Since the view is displayed in columns, they
// NW E need to be ordered like this: N, NW, W, SW, NE,
// W SE E, SE, S, i.e. 2 3 4 5 1 0 7 6
// SW S
$.each([2, 3, 4, 5, 1, 0, 7, 6], function(ind, slot) {
var isLeft = slot >= 2 && slot <= 5;
var reso = d.resonatorArray.resonators[slot];
if(!reso) { if(!reso) {
resoDetails += renderResonatorDetails(slotsFilled++, 0); resoDetails += renderResonatorDetails(slot, 0, 0, null, null, isLeft);
return true; return true;
} }
@ -96,9 +103,11 @@ window.getResonatorDetails = function(d) {
var v = parseInt(reso.energyTotal); var v = parseInt(reso.energyTotal);
var nick = window.getPlayerName(reso.ownerGuid); var nick = window.getPlayerName(reso.ownerGuid);
var dist = reso.distanceToPortal; var dist = reso.distanceToPortal;
// if array order and slot order drift apart, at least the octant
// naming will still be correct.
slot = parseInt(reso.slot);
slotsFilled++; resoDetails += renderResonatorDetails(slot, l, v, dist, nick, isLeft);
resoDetails += renderResonatorDetails(parseInt(reso.slot), l, v, dist, nick);
}); });
return resoDetails; return resoDetails;
} }
@ -107,14 +116,14 @@ window.getResonatorDetails = function(d) {
// not work with raw details-hash. Needs digested infos instead: // not work with raw details-hash. Needs digested infos instead:
// slot: which slot this resonator occupies. Starts with 0 (east) and // slot: which slot this resonator occupies. Starts with 0 (east) and
// rotates clockwise. So, last one is 7 (southeast). // rotates clockwise. So, last one is 7 (southeast).
window.renderResonatorDetails = function(slot, level, nrg, dist, nick) { window.renderResonatorDetails = function(slot, level, nrg, dist, nick, isLeft) {
if(level == 0) { if(level === 0) {
var meter = '<span class="meter" style="cursor:auto"></span>'; var meter = '<span class="meter" title="octant:\t' + OCTANTS[slot] + '"></span>';
} else { } else {
var max = RESO_NRG[level]; var max = RESO_NRG[level];
var fillGrade = nrg/max*100; var fillGrade = nrg/max*100;
var inf = 'energy:\t\t' + nrg + ' / ' + max + ' (' + Math.round(fillGrade) + '%)' + '\n' var inf = 'energy:\t\t' + nrg + ' / ' + max + ' (' + Math.round(fillGrade) + '%)\n'
+ 'level:\t\t' + level + '\n' + 'level:\t\t' + level + '\n'
+ 'distance:\t' + dist + 'm\n' + 'distance:\t' + dist + 'm\n'
+ 'owner:\t\t' + nick + '\n' + 'owner:\t\t' + nick + '\n'
@ -128,10 +137,9 @@ window.renderResonatorDetails = function(slot, level, nrg, dist, nick) {
var fill = '<span style="'+style+'"></span>'; var fill = '<span style="'+style+'"></span>';
var meter = '<span class="meter meter-rel" title="'+inf+'">' var meter = '<span class="meter meter-rel" title="'+inf+'">' + fill + lbar + '</span>';
+ fill + lbar + '</span>';
} }
var cls = slot <= 3 ? 'left' : 'right'; var cls = isLeft ? 'left' : 'right';
var text = '<span class="meter-text '+cls+'">'+(nick||'')+'</span>'; var text = '<span class="meter-text '+cls+'">'+(nick||'')+'</span>';
return (slot <= 3 ? text+meter : meter+text) + '<br/>'; return (isLeft ? text+meter : meter+text) + '<br/>';
} }