increase refresh delays after a move, and repeated refresh limit, to reduce unnecessary requests to the servers

This commit is contained in:
Jon Atkins 2013-08-16 17:34:59 +01:00
parent f4b893bd83
commit 7d8e583273

View File

@ -117,8 +117,8 @@ L_PREFER_CANVAS = false;
// CONFIG OPTIONS ////////////////////////////////////////////////////
window.REFRESH = 60; // refresh view every 30s (base time)
window.ZOOM_LEVEL_ADJ = 5; // add 5 seconds per zoom level
window.ON_MOVE_REFRESH = 1.25; //refresh time to use after a movement event
window.MINIMUM_OVERRIDE_REFRESH = 5; //limit on refresh time since previous refresh, limiting repeated move refresh rate
window.ON_MOVE_REFRESH = 2.5; //refresh time to use after a movement event
window.MINIMUM_OVERRIDE_REFRESH = 10; //limit on refresh time since previous refresh, limiting repeated move refresh rate
window.REFRESH_GAME_SCORE = 15*60; // refresh game score every 15 minutes
window.MAX_IDLE_TIME = 4*60; // stop updating map after 4min idling
window.PRECACHE_PLAYER_NAMES_ZOOM = 17; // zoom level to start pre-resolving player names