Player Level typo

This commit is contained in:
Galfinite 2015-02-10 12:34:25 -07:00
parent 02199d2f1b
commit 82a30aa71c

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@ -312,7 +312,7 @@ window.plugin.guessPlayerLevels.handleAttackData = function(nick, latlngs) {
// res can be up to 40m from a portal, so attack notifications for portals, say, 100m apart could // res can be up to 40m from a portal, so attack notifications for portals, say, 100m apart could
// actually be a weapn range as low as 20m. however, typical deployments are a bit less than 40m, and resonators // actually be a weapon range as low as 20m. however, typical deployments are a bit less than 40m, and resonators
// can only be deployed on the 8 compass points. a value of 40m x 2 would never be wrong // can only be deployed on the 8 compass points. a value of 40m x 2 would never be wrong
var reso_range_correction = 40*2; var reso_range_correction = 40*2;
// however, the full correction often under-estimates. // however, the full correction often under-estimates.