map data now handles refreshes itself. this is so it can ensure that it doesn't start the refresh timer until all requests are complete
this avoids the situation where map data requests are slow enough that requests get aborted before a complete refresh has been done
This commit is contained in:
@ -129,23 +129,23 @@ window.startRefreshTimeout = function(override) {
|
||||
if(adj > 0) t += adj*1000;
|
||||
}
|
||||
var next = new Date(new Date().getTime() + t).toLocaleTimeString();
|
||||
console.log('planned refresh in ' + (t/1000) + ' seconds, at ' + next);
|
||||
// console.log('planned refresh in ' + (t/1000) + ' seconds, at ' + next);
|
||||
refreshTimeout = setTimeout(window.requests._callOnRefreshFunctions, t);
|
||||
renderUpdateStatus();
|
||||
}
|
||||
|
||||
window.requests._onRefreshFunctions = [];
|
||||
window.requests._callOnRefreshFunctions = function() {
|
||||
console.log('running refresh at ' + new Date().toLocaleTimeString());
|
||||
// console.log('running refresh at ' + new Date().toLocaleTimeString());
|
||||
startRefreshTimeout();
|
||||
|
||||
if(isIdle()) {
|
||||
console.log('user has been idle for ' + idleTime + ' seconds, or window hidden. Skipping refresh.');
|
||||
// console.log('user has been idle for ' + idleTime + ' seconds, or window hidden. Skipping refresh.');
|
||||
renderUpdateStatus();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('refreshing');
|
||||
// console.log('refreshing');
|
||||
|
||||
//store the timestamp of this refresh
|
||||
window.requests._lastRefreshTime = new Date().getTime();
|
||||
|
Reference in New Issue
Block a user