remove superfluous delete function
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@ -228,12 +228,10 @@ window.renderPortal = function(ent) {
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// nothing for the portal changed, so don’t update. Let resonators
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// manage themselves if they want to be updated.
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if(!u) return renderResonators(ent);
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// there were changes, remove old portal
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removeByGuid(ent[0]);
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}
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// there were changes, remove old portal
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removeByGuid(ent[0]);
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var latlng = [ent[2].locationE6.latE6/1E6, ent[2].locationE6.lngE6/1E6];
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// pre-loads player names for high zoom levels
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