- increase timeout on zoom/move end to 0.8 seconds
- prevent repeated refreshes faster than every 5 seconds
- delay initial refresh on load - should prevent immediate refresh after page load
fix#200
* Don't use digit format for plaintext redemption
* Remove unneecessary 'return true' statements
* Passcode guessing doesn't dirty up the results window as much
* Add asterisks to names for all types of guess
add google terrain layer - max zoom possible here is 15
I did try experimenting with higher zoom for the MapQuest tiles. there was some success at 19, but not all tiles would load - reverted for now
alternative to merging #212
* Display random words of encouragement for successfully redeemed passcodes
* Refactor redeeming into smaller functions, using more jQuery logic
* Add redeem "handlers" - combinations of "decoders" and "formatters" for each taxonomy of item
* Add heuristic item guessing. If IITC can't figure out directly what an item is, try to guess what taxonomy of item it would be closest to. (For instance, if an item is truly unknown, but has a "rarity" attribute, it's going to be close to a modResource. Likewise, if an unknown item has a "level" attribute, it's going to be close to a resourceWithLevels.
** Tailor formatting and decoding based upon that guess. Worst case: the item is truly a mystery. Don't discard it: display it in a default format.
** Let the user know if we tried to heuristically guess an item. This won't happen unless something changes on the Ingress backend.
* Show table by default, offer plaintext option for reward copy-pasting
* Use recommendations from https://plus.google.com/115907431535033114848/posts/PVV9j4fTR2m for item plaintext listing
* Break passcode redemption responses and errors into window.REDEEM_* variables
* If an item isn't known, don't simply let it slip into the Aurbis. Log it separately.
* Don't show AP or XM if the passcode didn't give any.
- removed 'donate'
- made case consistant - upper case 1st letter
- shortened excessively long links (IAPS) - but added title text on links with more detailed descriptions
inspired by #135