fkloft
2e5da846a0
Remove CHAT_MIN_RANGE
2014-03-21 22:30:32 +01:00
fkloft
ca3ad18217
Repair compact tab
2013-12-13 17:54:25 +01:00
Mike Castle
4d8054c0d4
Merge branch 'to-push' of github.com:nexushoratio/ingress-intel-total-conversion into to-push
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Conflicts:
plugins/portal-defense.user.js
plugins/show-linked-portals.user.js
2013-12-02 02:18:03 -08:00
Jon Atkins
e935902c49
misc fixes - some untested
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- no GUIDs in chat for players or portal details - so remove player GUID related functions
- remove player guid code from COMM
- update portal_info functions to compare to player name rather than guid
2013-11-30 23:19:46 +00:00
Jon Atkins
b9c8e9c6c5
new reduced map data: first pass at loading the new format
2013-11-30 04:15:17 +00:00
Mike Castle
7a07f622de
Fix a variety of typos.
2013-11-26 23:55:08 -08:00
Jon Atkins
1f25428388
Merge pull request #657 from nexushoratio/to-push
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Spell checking, h-r.
2013-11-23 19:35:54 -08:00
Mike Castle
bba6519860
Spell checking, h-r.
2013-11-23 19:16:20 -08:00
Jon Atkins
d58ba079b8
COMM: correctly use the ascendingTimestampOrder flag when retrieving new COMM messages. this matches the stock intel site, and prevents gaps occuring when filling in entries after resuming from idle
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related to #656 no 2
2013-11-24 01:32:46 +00:00
fkloft
de621000ce
Debug pane: Show error message in log
2013-10-19 15:36:13 +02:00
Philipp Schaefer
72620ed668
got rid of redundant code
2013-10-02 23:40:51 +02:00
Jon Atkins
8cc246c5f7
remove old factionOnly flag from chat requests. although the stock site appears to send it still at first glance of the code, this appears to be incorrect - and sending it causes old messages to come first rather than new ones!
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(perhaps i've mis-identified the flag - and it's the one for getting older messages first?)
for #589
2013-09-30 23:13:53 +01:00
Jon Atkins
4c2bb5ecfa
quick fix for chat, for protocol changes
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for #589
2013-09-30 22:51:06 +01:00
Jon Atkins
2f40571ee1
make chat code remember and restore the last chat tab used on reload
2013-09-03 19:40:49 +01:00
Jon Atkins
f5d8587955
update code for the new internal name for enlightened - was ALIENS, now ENLIGHTENED
2013-07-31 20:15:14 +01:00
Jon Atkins
e321b06875
jquery update (i expect) broke $(window).on - $(document).on works instead
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also changed guess player levels plugin from using jquery .delegate to .on - as the former is deprecated
2013-07-20 19:42:43 +01:00
Jon Atkins
ab3bdcef30
don't treat names resolved from old chat messages as certain - only new ones
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this prevents people having a name change from getting inconsistant results as old/new messages are seen
fix #393
2013-06-26 15:15:32 +01:00
Jon Atkins
0b75b49b98
change the callback from resuming from idle, so it starts a short refresh timeout as if the map had just moved
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this way, if you switch back to IITC, then quickly move/zoom (as often is done), unnecessary network requests are avoided
because of the change, there's no need for chat to have it's own resume hook - it already hooks into the refresh code and this is now triggered quickly
2013-06-15 23:29:16 +01:00
Jon Atkins
508c2543f4
only clear and refresh past chat messages if the bounding box has changed by over 10% - reduces network requests for chat data after small map movements
2013-06-07 05:35:18 +01:00
Philipp Schaefer
f7bd510aae
fixed debug console on desktop mode
2013-05-29 11:21:13 +02:00
Jon Atkins
5430992d70
improvements to date formatting
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- leading zeros on month/day
- milliseconds in chat tooltips
2013-05-26 19:29:48 +01:00
Jon Benson
4906b57f15
Hopefully fix whitespace issues.
2013-05-07 19:05:50 +10:00
Jon Benson
935e9ab688
Fixed style overriding css to hide chat control tabs.
2013-05-07 18:15:41 +10:00
Jon Benson
b110ff0261
Fix status div showing above chat.
2013-05-07 17:33:26 +10:00
Jon Benson
1a701e5a32
Further bugfixes related to chat/debug.
2013-05-07 15:21:05 +10:00
Jon Benson
0108d1b49c
Added debug menu option and started tidying up 'window' handling
2013-05-07 14:09:30 +10:00
Jon Benson
7e2087da63
Redesigned IITC Mobile to use ActionBar menu instead of web based tabs.
2013-05-06 22:31:50 +10:00
Kevin
79af80d0c3
More updates to url links to be compatible with stock intel map
2013-04-30 22:33:07 -07:00
Kevin
6b04ee4939
Don't modify nicknameClicked function, pull name in event calling function
2013-04-16 15:04:26 -07:00
Kevin
eb7d021449
Double space issue when clicking a nickname with a space already present in chat
2013-04-14 19:35:30 -07:00
Kevin
aa6581fb85
Make any nickname class element clickible to fill @ nick in chat
2013-04-14 19:35:27 -07:00
Jon Atkins
9b4eaaf4e8
Merge branch 'master' of https://github.com/vbfox/ingress-intel-total-conversion
2013-04-11 16:19:35 +01:00
Julien Roncaglia
f13985b1f9
Fix clicking on cited player name inserting the nickname without '@' in the chat
2013-04-10 07:14:09 +02:00
Jon Atkins
0d51e045a0
disable input "keydown" on smartphones - it's redundant there (no tab key), breaks input editing, and has some impact on performance
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fix #138
2013-04-10 04:07:20 +01:00
Julien Roncaglia
1a8d15d1c5
Add 2 new hooks: geoSearch and nicknameClicked
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For both of them returning false will interupt the default action
'geoSearch' is called when something is entered in the search box.
The argument is the string entered in the search box
'nicknameClicked' is called when a nickname is cliked.
The argument is an object with 2 properties:
- 'event' contain the standard event object
- 'nickname' contain the nick of the user
2013-04-09 22:40:34 +02:00
Jon Atkins
baaaf3e3f1
remove unnecessary absolute URLs. site-relative are used where possible (e.g. permalinks, rpc calls) - and a couple of protocol-relative one for automatic http/https matching
2013-04-08 05:09:01 +01:00
Jon Atkins
f48aca8864
more chat changes
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- remove public @mentions from the faction chat channel
- add default case to chat text handling. if a new message fragment type is added, at least something will be shown in chat instead of being blank (as happened when AT_PLAYER was first introduced)
- highlight your own player name in the chat column in yellow for things you said/actions performed - similar to @mentions from other players
2013-04-05 23:58:55 +01:00
Jon Atkins
a2a9d3458d
add highlight to SYSTEM_NARROWCAST (your X on Y was destroyed by Z) messages
2013-04-05 00:36:38 +01:00
Jon Atkins
3a37667a7c
chat - oldest/newest timestamp handling rewrite
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this fixes an issue that, in theory, could have occured with the public chat fetching and over 200 sequential skipped ([secure]) messages. the recent change to skip SYSTEM_NARROWCAST for faction chat was much more likely to trigger the same issue
also
- lighten the red colour used in public chat - was almost impossible to read before
- set the faction chat message count to 100 (it was 50, then bumpped to 200 briefly to work around chat issues)
2013-04-05 00:07:54 +01:00
Jon Atkins
77cdac87df
remove "your X on Y was destroyed by Z" messages from faction chat - #121
2013-04-04 16:56:07 +01:00
Jon Atkins
3a8ea9161b
fix chat player highlighting
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- clicking on names now inserts them
- fix: if your name was @mentioned, followed by another @player, it didn't mark the line
2013-04-01 19:11:25 +01:00
Jon Atkins
4b3e84ce51
merge #86 , with some tweaks in the case AT_PLAYER area so it's cleaner
2013-03-28 23:32:46 +00:00
Jon Atkins
ee4be2503e
Merge pull request #30 from teo96/master
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#issue 29 : add nickname in the chat textbox when I click on it
2013-03-23 07:41:25 -07:00
Stefan Breunig
5a283759cc
I said “FIX #31”
2013-03-22 19:37:35 +01:00
Stefan Breunig
3684e64847
fix #31
2013-03-22 19:00:28 +01:00
Jon Atkins
6f870a2b58
quick fix for #24 - handle AT_PLAYER like TEXT in chat
2013-03-22 14:33:10 +00:00
teo96
a32adf6e6c
issue#29 add player name in chat box when click on it
2013-03-22 15:18:25 +01:00
Bruno Barão
a0bc896559
Add a new hook after receiving new faction messages
2013-03-12 12:33:44 +00:00
vita10gy
a189fab9c4
nits
2013-03-09 09:47:22 -06:00
vita10gy
9cd15edc54
USPS Chat Log - Take 5
2013-03-09 01:38:45 -06:00