7112e74a8a
don’t put version number in title because this leads to multiple installations on chrome
2013-02-11 20:07:12 +01:00
f3bcc3ef03
release v0.51 which contains some fixes for recent breakages
2013-02-11 19:37:35 +01:00
5b07537cca
debug build should not use dist/style.css
2013-02-11 18:07:33 +01:00
fdd5de3143
move all files for a specific version in dist. This should prevent updating issues in the future
2013-02-11 17:39:15 +01:00
9416aeb50f
replace unicode arrows with CSS tricks that should work on all platforms (patch by mledoze). Fixes #98 , #116
2013-02-11 17:32:02 +01:00
c5dfbabc3a
Merge branch 'gh-pages' of https://github.com/breunigs/ingress-intel-total-conversion into gh-pages
2013-02-11 13:54:16 +01:00
2850d44dac
Added field count formula
2013-02-11 13:53:35 +01:00
c170995da7
fix style sheet link (thanks cmrn)
2013-02-11 12:36:14 +01:00
4a45570f40
make more use of the empty space below the sidebar now that there’s a map rendered behind it all the time
2013-02-11 12:10:40 +01:00
0ac05647df
merged upstream changes
2013-02-11 10:06:40 +11:00
e92a9e13b1
add permalink feature
2013-02-10 23:49:01 +01:00
9c56d64447
Made toggle arrow longer & removed unneeded DOM manipulations
2013-02-11 09:42:18 +11:00
686497501b
catch being logged in, but stating that the account is not allowed to play ingress.
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It will simply reload the page right now after 10s. The user is probably faster to do this
manually, but it solves the problem where the tab is opened and forgotten.
2013-02-10 19:39:28 +01:00
fb656a4982
Merge pull request #78 from Xelio/patch-map-resonator
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draw resonators for each portal on map for high zoom levels (17+). Patch by Xelio.
2013-02-10 10:26:52 -08:00
7b7f229ac5
Change resonators render min zoom level and radius
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Change:
Resonators render minimum zoom level 16 -> 17
Resonators render radius 4 -> 3
Some cleanup and performance tuning
2013-02-11 02:22:35 +08:00
16e0f69929
hack range must obviously be larger than 35m if I’m seeing portals with avg reso dist being 39m
2013-02-10 18:47:45 +01:00
f102ef593d
rename expand here as well
2013-02-10 14:58:37 +01:00
444bcce988
Code cleanup and minor change
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Change:
Code cleanup
Loop over all portalsLayers when delete resonator
2013-02-10 20:58:15 +08:00
2647d58e60
Added toggle to collapse sidebar (without old code this time)
2013-02-10 23:03:10 +11:00
79b1f2b840
Revert "Added toggle to collapse sidebar" due to old code in commit
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This reverts commit 9440e432de
.
2013-02-10 22:56:53 +11:00
9440e432de
Added toggle to collapse sidebar
2013-02-10 22:51:54 +11:00
eecec0b4a4
Move resonator layer back to layerGroup "portalsLayers",
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to make it work with portal level filter.
And modify cleanup code to work with this change.
2013-02-10 16:06:13 +08:00
c34d7ee3a2
Resonator on map
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Change:
Add "RESONATOR_DISPLAY_ZOOM_LEVEL" to control minimum zoom level resonator will display
Add layerGroup "resonatorsLayers" to draw resonators on it.
Add "window.resonators" to store references to resonators on map
Resonator will have guid of portal with ".11" or ".12" replaced with ".r0"~".r7"
Add function "window.renderResontor" to draw resonators (use sorgo's code [sorgo](https://github.com/sorgo ))
"window.renderPortal" will call "window.renderResontor" before add portal to portalsLayers
Change "window.removeByGuid" to handle resonators
Change "window.cleanUp" to handle resonators cleanup
2013-02-10 14:12:26 +08:00
5762b8cb79
Merge branch 'pr' of git://github.com/phoenixsong6/ingress-intel-total-conversion into phoenixsong6-pr
2013-02-10 00:24:43 +01:00
dc4cea2ed7
Display control field count
2013-02-09 15:13:58 -08:00
c6b99c1e7b
release 0.4. See NEWS.md for what changed.
2013-02-09 14:12:20 +01:00
6b19e79e07
add plugin basics and fix #31 by providing it as plugin
2013-02-09 13:52:10 +01:00
b9ec6328f8
color portal mods by their rare-ness. Patch by @OshiHidra. Fixes #28 .
2013-02-09 11:42:17 +01:00
c9e2701890
AP for destroying portal
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Calculate AP gained from destroyed resonators + link
TODO: fields :)
2013-02-09 11:10:53 +01:00
aadbc19641
fix #15 (patch by @phoenixsong6)
2013-02-08 19:11:29 +01:00
f5edc84635
add ability to filter by portal level. You can access the feature from the layer selector just as before. Fixes #8 and some of #12
2013-02-08 17:39:37 +01:00
20d7eb92b4
renamed cardinal to octant
2013-02-08 13:00:55 +01:00
6fb678e6b5
prevent style cache issues when updating
2013-02-08 10:01:28 +01:00
5cd3b006da
update build, dump version, add news file
2013-02-08 03:03:40 +01:00
00d9202924
attempt to fix #17 . If the page breaks for you, please try clearing your cache and reloading the page. If that doesn’t work, please open a bug report.
2013-02-08 02:43:28 +01:00
2ccbec51aa
add @match attribute
2013-02-07 12:35:48 -07:00
71bfeff678
remove array with portal details references that might have been leaking. Instead, store the details with the rendered portals so removal is handled automatically
2013-02-04 16:15:25 +01:00
f268f0cffc
annoying webkit adds stupid styles to HTML5 elements that can’t be overwritten like they can for all other elements. Seriously WebKit?
2013-02-04 15:11:51 +01:00
e4677b6219
remove debugging oversight
2013-02-04 15:04:40 +01:00
f85a3b2443
revert last commit, it broke scrolling. also replace expensive CSS rules with differen solution
2013-02-04 14:21:49 +01:00
1f2c5514d4
make sure chat sticks to the bottom of the chat window to prevent moving when loading
2013-02-04 14:02:52 +01:00
f92c963a54
finish chat feature; hide low level portal on zoom out; introduce render limit
2013-02-04 02:52:24 +01:00
ecfaca7f9b
more chat related stuff. public user chat and message posting is still missing though
2013-02-03 19:44:35 +01:00
a7db7e656a
make faction chat display work completely
2013-02-03 14:20:21 +01:00
b7f1270ff6
make faction chat display almost work
2013-02-03 13:19:56 +01:00
0a2890f196
improve actual and perceived performance
2013-02-02 00:35:15 +01:00
25d6b4cdc5
preliminary chat support
2013-02-01 22:27:43 +01:00
d3466f03da
give proper id
2013-02-01 14:25:19 +01:00
7136a29234
fix bugs
2013-02-01 13:48:28 +01:00
a07ee0cc3d
so others may contribute
2013-02-01 13:11:14 +01:00