111 lines
4.8 KiB
Markdown
111 lines
4.8 KiB
Markdown
CHANGES IN 0.6 / 0.61
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=====================
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0.6 had a broken link to style sheets. Fixed in 0.61.
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- **SECURITY**: Chat was vulnerable to XSS attacks. Update as soon as
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possible.
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- Feature: [**more plugins**](https://github.com/breunigs/ingress-intel-total-conversion/tree/gh-pages/plugins#readme)
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- weakened portals: highlights portals with few resonators or ones
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that are decayed, making it easier to see where
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to attack or defend
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- draw tools: allow you to draw things on the map, making it easier
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to plan your next big field
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- Feature: chat now has a tab that shows all automated messages, not
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only the last one per user
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- Feature: render lines between portals and their resonators
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- Change: resonators are only re-rendered on demand, could improve per-
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formance
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- Change: AP Gain now also includes gains by deploying resonators
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- Change: portal images are not shrinked instead of cut in preview
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- Bugfix: styling issues in sidebar (by cmrn)
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- Bugfix: “field decayed” and similar messages were not shown
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- Bugfix: tooltips have broken alignment sometimes (by saithis)
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- Bugfix: chat sometimes didn’t warn if message didn’t went through
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- Bugfix: base layer was not saved properly
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- Bugfix: avoid zooming to invalid lat/lng, crashing the browser
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CHANGES IN 0.5 / 0.51
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---------------------
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- Feature: draw resonators on map on high zoom levels (by Xelio)
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- Feature: show AP if portal is taken down (by Pirozek)
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- Feature: collapsible sidebar (by cmrn)
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- Feature: fields connected to portal (by phoenixsong6)
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- Feature: Permalink feature
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- Feature: chat now more copy&paste friendly (by scrool)
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- Feature: display max. energy for portal (by scrool)
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- Feature: auto-reload if page states your account is not enabled for
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Ingress
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- Feature: You are now alerted if some of the resources fail to load
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- Change: portal level should now stand out better against more
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backgrouds (by jonatkins)
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- Change: increased hack range from 35m to 40m
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- Change: Sidebar now semi-transparent, just like chat (by cmrn)
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- Change: portals are now sized according to their level (by OshiHidra)
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- Change: resonators are now more aligned to their octant (thanks
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Worros for helping confirming the slot-to-octant matching)
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- Change: release versions are now put in `dist/`. This should avoid
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update issues in the future.
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- Bugfix: entities would be drawn again if they were hidden while using
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the map
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- Bugfix: Python 3+ now required for building to fix encoding issues
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- Bugfix: portal mod rendering of unclaimed portals wrong
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- Bugfix: chat/sidebar arrows have gap or overlap (by mledoze)
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- Bugfix: entities invisible after hiding some of them
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- Bugfix: some portals in automated view were not clickable
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- Bugfix: resonators + nicks were sometimes misaligned
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- Bugfix: portal mod boxes sometimes misaligned
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- Plugin: guess-player-levels now also shows guessed level in tooltip
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Additional fixes in 0.51:
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- Bugfix: sidebar not visible in Chrome
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- Bugfix: layer chooser not usable if sidebar collapsed
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- Bugfix: range link not working
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CHANGES IN 0.4
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--------------
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- Feature: display resonator charge percentage in tooltip (by Xelio)
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- Feature: display resonator level in reso bar (by JasonMillward)
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- Feature: portals may be filtered by level (using the layer switcher)
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- Feature: build script in Python (by epf)
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- Feature: plugins
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- Change: Portal mods are colored according to their rare-ness (by OshiHidra)
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- Change: nick highlight in chat now case-insensitive
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- Change: +/- zoom buttons visible by default now
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- Bugfix: title bar text broken
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- Bugfix: rename cardinal to octant (by mledoze)
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- Bugfix: Chat display broken in Opera
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- Bugfix: Chat tab completion in Chrome
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- Bugfix: wrong timestamps displayed in chat input bar
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- Bugfix: don’t autobuild when git meta info changes (by ZauberNerd)
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- Bugfix: resistance owned portals had wrong border when viewing the full image
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CHANGES IN 0.3
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--------------
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- Feature: more info for shields in tooltip (by JasonMillward)
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- Feature: pretty display for redeemed codes (by integ3r)
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- Change: Portal details are now scrollable when height is too small
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- Change: explain the meaning of the links display in tooltip
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- Bugfix: appear less greedy in Chrome when asking permission (by epf)
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- Bugfix: Geosearch broken for non-ASCII chars
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- Bugfix: fix spelling of Niantic (by Bananeweizen)
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- Bugfix: fix spelling in README (by epf)
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- Bugfix: report portal displayed wrong longitude
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- Bugfix: timestamps in chat were displaying seconds instead of minutes
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- Bugfix: level/ap calculations for level 8 players
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If your version appears broken, please update before reporting an issue.
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Also clean your cache, this can usually be done with ctrl + shift +
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clicking the reload button. If your problem persists, please open a new
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issue.
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