Refactor project structure and remove unnecessary files

- Deleted generated CMake files and build artifacts from the cmake-build-debug directory.
- Removed the Intellisense header - what was that???
- Cleaned up the melonDS.ini configuration (removed hard path)
This commit is contained in:
2026-03-29 00:44:16 +01:00
parent d9b7544a04
commit 561b99b710
48 changed files with 395 additions and 3546 deletions

18
.clangd Normal file
View File

@@ -0,0 +1,18 @@
CompileFlags:
# GCC-only/obsolete for clang; keeps clangd diagnostics clean on devkitARM commands.
Compiler: /opt/devkitpro/devkitARM/bin/arm-none-eabi-g++
Remove:
- -mthumb-interwork
Add:
- -isystem
- /opt/devkitpro/devkitARM/arm-none-eabi/include/c++/15.2.0
- -isystem
- /opt/devkitpro/devkitARM/arm-none-eabi/include/c++/15.2.0/arm-none-eabi
- -isystem
- /opt/devkitpro/devkitARM/arm-none-eabi/include/c++/15.2.0/backward
- -isystem
- /opt/devkitpro/devkitARM/lib/gcc/arm-none-eabi/15.2.0/include
- -isystem
- /opt/devkitpro/devkitARM/lib/gcc/arm-none-eabi/15.2.0/include-fixed
- -isystem
- /opt/devkitpro/devkitARM/arm-none-eabi/include

22
.gitignore vendored
View File

@@ -46,6 +46,23 @@
*.x86_64
*.hex
# CMake/Ninja build outputs
/build/
/build-debug/
/cmake-build-*/
/compile_commands.json
# CMake internals
CMakeCache.txt
cmake_install.cmake
build.ninja
.ninja_deps
.ninja_log
CMakeFiles/
# Generated build artifacts
*.lst
# Debug files
*.dSYM/
*.su
@@ -59,4 +76,7 @@
modules.order
Module.symvers
Mkfile.old
dkms.conf
dkms.conf
# MelonDS config
melonDS.ini

2
.idea/.gitignore generated vendored
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@@ -1,2 +0,0 @@
# Default ignored files
/workspace.xml

4
.idea/misc.xml generated
View File

@@ -1,4 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" />
</project>

8
.idea/modules.xml generated
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@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/snakePlus.iml" filepath="$PROJECT_DIR$/.idea/snakePlus.iml" />
</modules>
</component>
</project>

2
.idea/snakePlus.iml generated
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@@ -1,2 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module classpath="CMake" type="CPP_MODULE" version="4" />

6
.idea/vcs.xml generated
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@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

60
.vscode/launch.json vendored
View File

@@ -1,32 +1,32 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/snakePlus.elf",
"targetArchitecture": "arm",
"preLaunchTask": "gdb-debug",
"postDebugTask": "stop-emulation",
"serverLaunchTimeout": 10000,
"stopAtEntry": true,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"miDebuggerPath": "${env:DEVKITPRO}/devkitARM/bin/arm-none-eabi-gdb",
"miDebuggerServerAddress": "localhost:3333",
"setupCommands": [
{
"name": "(gdb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/${workspaceFolderBasename}.elf",
"targetArchitecture": "arm",
"preLaunchTask": "gdb-debug",
"postDebugTask": "stop-emulation",
"serverLaunchTimeout": 10000,
"stopAtEntry": true,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"miDebuggerPath": "/opt/devkitpro/devkitARM/bin/arm-none-eabi-gdb",
"miDebuggerServerAddress": "localhost:20000",
"setupCommands": [
{
"description": "Enable pretty-printing",
"text": "file ${workspaceFolder}/${workspaceFolderBasename}.elf -enable-pretty-printing",
"ignoreFailures": true
}
]
}
]
}
"description": "Enable pretty-printing",
"text": "file ${workspaceFolder}/snakePlus.elf -enable-pretty-printing",
"ignoreFailures": true,
},
],
},
],
}

View File

@@ -1,5 +1,9 @@
{
"files.associations": {
"array": "cpp"
}
},
"clangd.arguments": [
"--query-driver=${env:DEVKITPRO}/devkitARM/bin/arm-none-eabi-*",
"--compile-commands-dir=."
]
}

245
.vscode/tasks.json vendored
View File

@@ -1,130 +1,123 @@
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "cmake configure",
"type": "shell",
"command": "cd ${workspaceFolder} && cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_EXPORT_COMPILE_COMMANDS=ON && cmake -E copy_if_different ${workspaceFolder}/build/compile_commands.json ${workspaceFolder}/compile_commands.json",
"problemMatcher": [],
},
{
"label": "cmake build",
"type": "shell",
"command": "cd ${workspaceFolder} && cmake --build build",
"problemMatcher": [],
},
{
"label": "Run new build",
"type": "shell",
"command": "cd ${workspaceFolder} && pwd && cmake -S . -B build -G Ninja -DCMAKE_EXPORT_COMPILE_COMMANDS=ON && cmake -E copy_if_different ${workspaceFolder}/build/compile_commands.json ${workspaceFolder}/compile_commands.json && cmake --build build --target run",
"problemMatcher": [],
"group": {
"kind": "build",
"isDefault": true,
},
"presentation": {
"echo": true,
"reveal": "always",
"focus": false,
"panel": "dedicated",
"showReuseMessage": true,
"clear": true,
},
},
{
"label": "Copy new build to SD",
"type": "shell",
"command": "cd ${workspaceFolder} && pwd && cmake -S . -B build -G Ninja -DCMAKE_EXPORT_COMPILE_COMMANDS=ON && cmake -E copy_if_different ${workspaceFolder}/build/compile_commands.json ${workspaceFolder}/compile_commands.json && cmake --build build --target install_sd",
"problemMatcher": [],
"presentation": {
"echo": true,
"reveal": "silent",
"focus": false,
"panel": "dedicated",
"showReuseMessage": true,
"clear": false,
},
},
{
"label": "cmake debug",
"type": "shell",
"command": "cd ${workspaceFolder} && cmake -S . -B build-debug -G Ninja -DCMAKE_BUILD_TYPE=Debug -DCMAKE_EXPORT_COMPILE_COMMANDS=ON && cmake -E copy_if_different ${workspaceFolder}/build-debug/compile_commands.json ${workspaceFolder}/compile_commands.json && cmake --build build-debug",
"problemMatcher": [],
},
{
"label": "cmake release",
"type": "shell",
"command": "cd ${workspaceFolder} && cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_EXPORT_COMPILE_COMMANDS=ON && cmake -E copy_if_different ${workspaceFolder}/build/compile_commands.json ${workspaceFolder}/compile_commands.json && cmake --build build",
"problemMatcher": [],
"group": {
"kind": "build",
"isDefault": true,
},
},
{
"label": "cmake clean",
"type": "shell",
"command": "cd ${workspaceFolder} && if [ -d build ]; then cmake --build build --target clean; fi && if [ -d build-debug ]; then cmake --build build-debug --target clean; fi",
"problemMatcher": [],
},
{
"label": "run",
"type": "shell",
"isBackground": true,
"command": "melonDS",
"args": ["${workspaceFolder}/${workspaceFolderBasename}.nds"],
"presentation": {
"clear": true,
"reveal": "always",
},
"problemMatcher": [],
},
{
"label": "gdb-debug",
"type": "shell",
"dependsOn": ["cmake debug"],
"isBackground": true,
"command": "melonDS",
"args": [
"${workspaceFolder}/${workspaceFolderBasename}.nds"
],
"presentation": {
"clear": true,
"reveal": "always",
},
"problemMatcher": [
{
"label": "Run new build",
"type": "shell",
"command": "cd ${workspaceFolder} && pwd && make run",
"problemMatcher": [],
"group": {
"kind": "build",
"isDefault": true
"pattern": [
{
"regexp": ".",
"file": 1,
"location": 2,
"message": 3,
},
"presentation": {
"echo": true,
"reveal": "always",
"focus": false,
"panel": "dedicated",
"showReuseMessage": true,
"clear": true
}
],
"background": {
"activeOnStart": true,
"beginsPattern": ".",
"endsPattern": ".",
},
},
{
"label": "Copy new build to SD",
"type": "shell",
"command": "cd ${workspaceFolder} && pwd && make install",
"problemMatcher": [],
"presentation": {
"echo": true,
"reveal": "silent",
"focus": false,
"panel": "dedicated",
"showReuseMessage": true,
"clear": false
}
},
{
"label": "make debug",
"type": "process",
"command": "make",
"args": [
"DEBUG=1"
],
"problemMatcher": []
},
{
"label": "make release",
"type": "process",
"command": "make",
"args": [
"DEBUG=0"
],
"problemMatcher": [],
"group": {
"kind": "build",
"isDefault": true
}
},
{
"label": "clean",
"type": "process",
"command": "make",
"args": [
"clean"
],
"problemMatcher": []
},
{
"label": "run",
"type": "shell",
"isBackground": true,
"command": "desmume-cli",
"args": [
"${workspaceFolder}/${workspaceFolderBasename}.nds"
],
"presentation": {
"clear": true,
"reveal": "always"
},
"problemMatcher": []
},
{
"label": "gdb-debug",
"type": "shell",
"dependsOn": [
"make debug"
],
"isBackground": true,
"command": "desmume-cli",
"args": [
"${workspaceFolder}/${workspaceFolderBasename}.nds",
"--arm9gdb",
"20000"
],
"presentation": {
"clear": true,
"reveal": "always"
},
"problemMatcher": [
{
"pattern": [
{
"regexp": ".",
"file": 1,
"location": 2,
"message": 3
}
],
"background": {
"activeOnStart": true,
"beginsPattern": ".",
"endsPattern": ".",
}
}
]
},
{
"label": "stop-emulation",
"type": "shell",
"command": "pkill",
"args": [
"--signal",
"9",
"desmume-cli"
],
"problemMatcher": []
}
]
}
],
},
{
"label": "stop-emulation",
"type": "shell",
"command": "pkill",
"args": ["--signal", "9", "melonDS"],
"problemMatcher": [],
},
],
}

View File

@@ -1,16 +1,189 @@
cmake_minimum_required(VERSION 3.15)
project(snakePlus)
cmake_minimum_required(VERSION 3.13)
if("$ENV{DEVKITPRO}" STREQUAL "")
message(FATAL_ERROR "DEVKITPRO is not set. Please export DEVKITPRO to your devkitPro root.")
endif()
set(DEVKITPRO_ROOT "$ENV{DEVKITPRO}")
set(DEVKITPRO_CMAKE "${DEVKITPRO_ROOT}/cmake/NDS.cmake")
if(NOT EXISTS "${DEVKITPRO_CMAKE}")
message(FATAL_ERROR "Could not find NDS.cmake at ${DEVKITPRO_CMAKE}. Check DEVKITPRO.")
endif()
# Ensure re-configure runs in DS context as well.
set(CMAKE_SYSTEM_NAME NintendoDS CACHE INTERNAL "Target system" FORCE)
set(CMAKE_SYSTEM_PROCESSOR armv5te CACHE INTERNAL "Target CPU" FORCE)
include("${DEVKITPRO_CMAKE}")
project(snakePlus LANGUAGES C CXX ASM)
# Export compile_commands.json for tooling (clangd, IntelliSense, static analysis).
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(CMAKE_C_STANDARD 11)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS ON)
include_directories(build)
include_directories(include)
set(TARGET_NAME ${PROJECT_NAME})
add_executable(snakePlus
build/soundbank.h
build/soundbank_bin.h
build/tilemap.h
include/consts.h
include/Intellisense.h
source/main.cpp
Makefile)
set(GAME_TITLE "Snake Plus")
set(GAME_SUBTITLE1 "Snake with a twist")
set(GAME_SUBTITLE2 "Phillip Kuehne")
set(GAME_ICON ${CMAKE_CURRENT_SOURCE_DIR}/icon.bmp)
file(GLOB_RECURSE SRC_C CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/source/*.c)
file(GLOB_RECURSE SRC_CPP CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/source/*.cpp)
file(GLOB_RECURSE SRC_ASM CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/source/*.s)
set(TILEMAP_PNG ${CMAKE_CURRENT_SOURCE_DIR}/gfx/tilemap.png)
set(TILEMAP_GRIT ${CMAKE_CURRENT_SOURCE_DIR}/gfx/tilemap.grit)
set(TILEMAP_S ${CMAKE_CURRENT_BINARY_DIR}/tilemap.s)
set(TILEMAP_H ${CMAKE_CURRENT_BINARY_DIR}/tilemap.h)
add_custom_command(
OUTPUT ${TILEMAP_S} ${TILEMAP_H}
COMMAND ${GRIT_EXE} ${TILEMAP_PNG} -fts -o${CMAKE_CURRENT_BINARY_DIR}/tilemap
DEPENDS ${TILEMAP_PNG} ${TILEMAP_GRIT}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMMENT "Generating tilemap assets with grit"
VERBATIM
)
add_custom_target(tilemap_assets DEPENDS ${TILEMAP_S} ${TILEMAP_H})
file(GLOB AUDIO_FILES CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/sounds/*.*)
set(SOUNDBANK_BIN ${CMAKE_CURRENT_BINARY_DIR}/soundbank.bin)
set(SOUNDBANK_H ${CMAKE_CURRENT_BINARY_DIR}/soundbank.h)
set(SOUNDBANK_BIN_S ${CMAKE_CURRENT_BINARY_DIR}/soundbank_bin.S)
set(SOUNDBANK_BIN_H ${CMAKE_CURRENT_BINARY_DIR}/soundbank_bin.h)
find_program(MMUTIL_EXE NAMES mmutil HINTS "${DEVKITPRO_ROOT}/tools/bin")
find_program(BIN2S_EXE NAMES bin2s HINTS "${DEVKITPRO_ROOT}/tools/bin")
if(NOT MMUTIL_EXE)
message(FATAL_ERROR "Could not find mmutil")
endif()
if(NOT BIN2S_EXE)
message(FATAL_ERROR "Could not find bin2s")
endif()
add_custom_command(
OUTPUT ${SOUNDBANK_BIN} ${SOUNDBANK_H} ${SOUNDBANK_BIN_S} ${SOUNDBANK_BIN_H}
COMMAND ${MMUTIL_EXE} ${AUDIO_FILES} -d -o${SOUNDBANK_BIN} -h${SOUNDBANK_H}
COMMAND /bin/sh -c "\"${BIN2S_EXE}\" -a 4 -H \"${SOUNDBANK_BIN_H}\" \"${SOUNDBANK_BIN}\" > \"${SOUNDBANK_BIN_S}\""
DEPENDS ${AUDIO_FILES}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
COMMENT "Generating maxmod soundbank and embedded binary sources"
VERBATIM
)
add_custom_target(soundbank_assets DEPENDS ${SOUNDBANK_BIN} ${SOUNDBANK_H} ${SOUNDBANK_BIN_S} ${SOUNDBANK_BIN_H})
add_executable(${TARGET_NAME}
${SRC_C}
${SRC_CPP}
${SRC_ASM}
${TILEMAP_S}
${SOUNDBANK_BIN_S}
)
add_dependencies(${TARGET_NAME}
tilemap_assets
soundbank_assets
)
target_include_directories(${TARGET_NAME} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/include
${CMAKE_CURRENT_BINARY_DIR}
${DEVKITPRO_ROOT}/libnds/include
${DEVKITPRO_ROOT}/portlibs/nds/include
${DEVKITPRO_ROOT}/portlibs/armv5te/include
)
target_link_directories(${TARGET_NAME} PRIVATE
${DEVKITPRO_ROOT}/calico/lib
${DEVKITPRO_ROOT}/libnds/lib
${DEVKITPRO_ROOT}/portlibs/nds/lib
${DEVKITPRO_ROOT}/portlibs/armv5te/lib
)
target_compile_definitions(${TARGET_NAME} PRIVATE
ARM9
__NDS__
)
target_compile_options(${TARGET_NAME} PRIVATE
-g
-Wall
-O3
-marm
-mthumb-interwork
-march=armv5te
-mtune=arm946e-s
-fno-rtti
-fno-exceptions
)
set(DS9_SPECS_FLAG "-specs=${DEVKITPRO_ROOT}/calico/share/ds9.specs")
string(FIND "${CMAKE_EXE_LINKER_FLAGS}" "${DS9_SPECS_FLAG}" _has_ds9_specs)
if(_has_ds9_specs EQUAL -1)
set(EXTRA_DS9_SPECS_FLAG "${DS9_SPECS_FLAG}")
endif()
target_link_options(${TARGET_NAME} PRIVATE
${EXTRA_DS9_SPECS_FLAG}
-marm
-mthumb-interwork
-march=armv5te
-mtune=arm946e-s
-Wl,-Map,${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}.map
)
target_link_libraries(${TARGET_NAME} PRIVATE
mm9
)
set_target_properties(${TARGET_NAME} PROPERTIES
OUTPUT_NAME ${PROJECT_NAME}
SUFFIX ".elf"
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
)
set(NDS_OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/${PROJECT_NAME}.nds)
find_program(NDSTOOL_EXE NAMES ndstool HINTS "${DEVKITPRO_ROOT}/tools/bin")
if(NOT NDSTOOL_EXE)
message(FATAL_ERROR "Could not find ndstool")
endif()
set(ARM7_DEFAULT ${DEVKITPRO_ROOT}/calico/bin/ds7_maine.elf)
if(NOT EXISTS ${ARM7_DEFAULT})
message(FATAL_ERROR "Could not find default ARM7 binary: ${ARM7_DEFAULT}")
endif()
add_custom_command(
OUTPUT ${NDS_OUTPUT}
COMMAND ${NDSTOOL_EXE} -c ${NDS_OUTPUT} -9 $<TARGET_FILE:${TARGET_NAME}> -7 ${ARM7_DEFAULT} -b ${GAME_ICON} "${GAME_TITLE}\;${GAME_SUBTITLE1}\;${GAME_SUBTITLE2}"
DEPENDS ${TARGET_NAME} ${GAME_ICON}
COMMENT "Building NDS ROM image"
VERBATIM
)
add_custom_target(${TARGET_NAME}_nds ALL DEPENDS ${NDS_OUTPUT})
add_custom_target(run
COMMAND melonDS ${CMAKE_CURRENT_SOURCE_DIR}/${PROJECT_NAME}.nds
DEPENDS ${TARGET_NAME}_nds
USES_TERMINAL
COMMENT "Running ROM in melonDS"
)
add_custom_target(install_sd
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/${PROJECT_NAME}.nds /run/media/phillip/9016-4EF8/devel/
DEPENDS ${TARGET_NAME}_nds
COMMENT "Copying ROM to SD card"
)

View File

@@ -33,10 +33,10 @@ ICON := icon.bmp
# specify a directory which contains the nitro filesystem
# this is relative to the Makefile
NITRO :=
NITRO :=
#---------------------------------------------------------------------------------
# options for code generation
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -marm -mthumb-interwork -march=armv5te -mtune=arm946e-s
@@ -203,7 +203,7 @@ endif
#---------------------------------------------------------------------------------------
run: build $(OUTPUT).nds
desmume $(OUTPUT).nds
melonDS $(OUTPUT).nds
install: build $(OUTPUT).nds
cp $(OUTPUT).nds /run/media/phillipk/9016-4EF8/devel/
cp $(OUTPUT).nds /run/media/phillip/9016-4EF8/devel/

Binary file not shown.

Binary file not shown.

View File

@@ -1,10 +0,0 @@
#define SFX_273792__PACOMAV__PLOP 0
#define SFX_167127__CRISSTANZA__PAUSE 1
#define SFX_167126__CRISSTANZA__UNPAUSE 2
#define MOD_0RIGIN 0
#define SFX_BOOM 38
#define SFX_332629__TREASURESOUNDS__ITEM_PICKUP 39
#define SFX_73750__TIMBRE__REMIX_OF_BENBONCAN_SAD_TROMBONE_MORE_WAH_BRIGHT_DE_CLICKED 40
#define MSL_NSONGS 1
#define MSL_NSAMPS 41
#define MSL_BANKSIZE 42

View File

@@ -1,3 +0,0 @@
extern const u8 soundbank_bin_end[];
extern const u8 soundbank_bin[];
extern const u32 soundbank_bin_size;

View File

@@ -1,32 +0,0 @@
//{{BLOCK(tilemap)
//======================================================================
//
// tilemap, 256x256@8,
// + palette 256 entries, not compressed
// + 12 tiles (t|f reduced) not compressed
// + regular map (in SBBs), not compressed, 32x32
// Total size: 512 + 768 + 2048 = 3328
//
// Time-stamp: 2018-12-28, 03:06:39
// Exported by Cearn's GBA Image Transmogrifier, v0.8.15
// ( http://www.coranac.com/projects/#grit )
//
//======================================================================
#ifndef GRIT_TILEMAP_H
#define GRIT_TILEMAP_H
#define tilemapTilesLen 768
extern const unsigned int tilemapTiles[192];
#define tilemapMapLen 2048
extern const unsigned short tilemapMap[1024];
#define tilemapPalLen 512
extern const unsigned short tilemapPal[256];
#endif // GRIT_TILEMAP_H
//}}BLOCK(tilemap)

View File

@@ -1,240 +0,0 @@
@{{BLOCK(tilemap)
@=======================================================================
@
@ tilemap, 256x256@8,
@ + palette 256 entries, not compressed
@ + 12 tiles (t|f reduced) not compressed
@ + regular map (in SBBs), not compressed, 32x32
@ Total size: 512 + 768 + 2048 = 3328
@
@ Time-stamp: 2018-12-28, 03:06:39
@ Exported by Cearn's GBA Image Transmogrifier, v0.8.15
@ ( http://www.coranac.com/projects/#grit )
@
@=======================================================================
.section .rodata
.align 2
.global tilemapTiles @ 768 unsigned chars
.hidden tilemapTiles
tilemapTiles:
.word 0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000
.word 0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000
.word 0x09090900,0x00090909,0x02020209,0x09020202,0x02020209,0x09020202,0x02020209,0x09020202
.word 0x02020209,0x09020202,0x02020209,0x09020202,0x02020209,0x09020202,0x09090900,0x00090909
.word 0x09090900,0x00090909,0x0B0B0B09,0x090B0B0B,0x0B0B0B09,0x090B0B0B,0x0B0B0B09,0x090B0B0B
.word 0x0B0B0B09,0x090B0B0B,0x0B0B0B09,0x090B0B0B,0x0B0B0B09,0x090B0B0B,0x09090900,0x00090909
.word 0x09090900,0x00000009,0x02020209,0x00090902,0x02010209,0x09020202,0x02020209,0x0A0A0602
.word 0x02020209,0x0A0A0602,0x02010209,0x09020202,0x02020209,0x00090902,0x09090900,0x00000009
.word 0x0A090000,0x0000090A,0x0A020900,0x0009020A,0x06020900,0x00090206,0x02020209,0x09020202
.word 0x02020209,0x09020202,0x02010209,0x09020102,0x02020209,0x09020202,0x09090900,0x00090909
.word 0x07000000,0x00000007,0x070A0A00,0x000A0909,0x0A0A0A00,0x00090909,0x0A0A0A0A,0x0A0A0A0A
.word 0x0A0A0A0A,0x0A0A040A,0x0A0A0A00,0x000A040A,0x0A0A0A00,0x000A0A0A,0x0A000000,0x0000000A
.word 0x07000000,0x00000007,0x07030300,0x00030909,0x03030300,0x00090909,0x03030303,0x03030303
.word 0x03030303,0x03030403,0x03030300,0x00030403,0x03030300,0x00030303,0x03000000,0x00000003
.word 0x00000000,0x00000000,0x00000909,0x00000000,0x09090209,0x00000009,0x02020209,0x09090902
.word 0x02020209,0x09090902,0x09090209,0x00000009,0x00000909,0x00000000,0x00000000,0x00000000
.word 0x00000000,0x00000000,0x00000909,0x00000000,0x09090B09,0x00000009,0x0B0B0B09,0x0909090B
.word 0x0B0B0B09,0x0909090B,0x09090B09,0x00000009,0x00000909,0x00000000,0x00000000,0x00000000
.word 0x09000000,0x00000009,0x09000000,0x00000009,0x09000000,0x00000009,0x02090000,0x00000902
.word 0x02090000,0x00000902,0x02090000,0x00000902,0x02020900,0x00090202,0x09090900,0x00090909
.word 0x09000000,0x00000009,0x09000000,0x00000009,0x09000000,0x00000009,0x0B090000,0x0000090B
.word 0x0B090000,0x0000090B,0x0B090000,0x0000090B,0x0B0B0900,0x00090B0B,0x09090900,0x00090909
.word 0x07000000,0x00000007,0x070A0A00,0x000A0C0C,0x0A0A0A00,0x000C0C0C,0x0A0A050A,0x0A0A0A0A
.word 0x0A0A0A0A,0x0C0C0C05,0x0A0A0A00,0x000C0C05,0x0C0C0C00,0x00070C0C,0x07000000,0x0000000C
.section .rodata
.align 2
.global tilemapMap @ 2048 unsigned chars
.hidden tilemapMap
tilemapMap:
.hword 0x0000,0x0001,0x0002,0x0003,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0004,0x0005,0x0006,0x0007,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0008,0x0009,0x000A,0x000B,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.section .rodata
.align 2
.global tilemapPal @ 512 unsigned chars
.hidden tilemapPal
tilemapPal:
.hword 0x7C1F,0x7C00,0x03E0,0x001F,0x7FFF,0x2529,0x1084,0x00EE
.hword 0x0000,0x01A0,0x0016,0x37ED,0x01AE,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
.hword 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
@}}BLOCK(tilemap)

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@@ -1,76 +0,0 @@
set(CMAKE_C_COMPILER "/usr/bin/cc")
set(CMAKE_C_COMPILER_ARG1 "")
set(CMAKE_C_COMPILER_ID "GNU")
set(CMAKE_C_COMPILER_VERSION "9.3.0")
set(CMAKE_C_COMPILER_VERSION_INTERNAL "")
set(CMAKE_C_COMPILER_WRAPPER "")
set(CMAKE_C_STANDARD_COMPUTED_DEFAULT "11")
set(CMAKE_C_COMPILE_FEATURES "c_std_90;c_function_prototypes;c_std_99;c_restrict;c_variadic_macros;c_std_11;c_static_assert")
set(CMAKE_C90_COMPILE_FEATURES "c_std_90;c_function_prototypes")
set(CMAKE_C99_COMPILE_FEATURES "c_std_99;c_restrict;c_variadic_macros")
set(CMAKE_C11_COMPILE_FEATURES "c_std_11;c_static_assert")
set(CMAKE_C_PLATFORM_ID "Linux")
set(CMAKE_C_SIMULATE_ID "")
set(CMAKE_C_COMPILER_FRONTEND_VARIANT "")
set(CMAKE_C_SIMULATE_VERSION "")
set(CMAKE_AR "/usr/bin/ar")
set(CMAKE_C_COMPILER_AR "/usr/bin/gcc-ar")
set(CMAKE_RANLIB "/usr/bin/ranlib")
set(CMAKE_C_COMPILER_RANLIB "/usr/bin/gcc-ranlib")
set(CMAKE_LINKER "/usr/bin/ld")
set(CMAKE_MT "")
set(CMAKE_COMPILER_IS_GNUCC 1)
set(CMAKE_C_COMPILER_LOADED 1)
set(CMAKE_C_COMPILER_WORKS TRUE)
set(CMAKE_C_ABI_COMPILED TRUE)
set(CMAKE_COMPILER_IS_MINGW )
set(CMAKE_COMPILER_IS_CYGWIN )
if(CMAKE_COMPILER_IS_CYGWIN)
set(CYGWIN 1)
set(UNIX 1)
endif()
set(CMAKE_C_COMPILER_ENV_VAR "CC")
if(CMAKE_COMPILER_IS_MINGW)
set(MINGW 1)
endif()
set(CMAKE_C_COMPILER_ID_RUN 1)
set(CMAKE_C_SOURCE_FILE_EXTENSIONS c;m)
set(CMAKE_C_IGNORE_EXTENSIONS h;H;o;O;obj;OBJ;def;DEF;rc;RC)
set(CMAKE_C_LINKER_PREFERENCE 10)
# Save compiler ABI information.
set(CMAKE_C_SIZEOF_DATA_PTR "8")
set(CMAKE_C_COMPILER_ABI "ELF")
set(CMAKE_C_LIBRARY_ARCHITECTURE "")
if(CMAKE_C_SIZEOF_DATA_PTR)
set(CMAKE_SIZEOF_VOID_P "${CMAKE_C_SIZEOF_DATA_PTR}")
endif()
if(CMAKE_C_COMPILER_ABI)
set(CMAKE_INTERNAL_PLATFORM_ABI "${CMAKE_C_COMPILER_ABI}")
endif()
if(CMAKE_C_LIBRARY_ARCHITECTURE)
set(CMAKE_LIBRARY_ARCHITECTURE "")
endif()
set(CMAKE_C_CL_SHOWINCLUDES_PREFIX "")
if(CMAKE_C_CL_SHOWINCLUDES_PREFIX)
set(CMAKE_CL_SHOWINCLUDES_PREFIX "${CMAKE_C_CL_SHOWINCLUDES_PREFIX}")
endif()
set(CMAKE_C_IMPLICIT_INCLUDE_DIRECTORIES "/usr/lib/gcc/x86_64-pc-linux-gnu/9.3.0/include;/usr/local/include;/usr/lib/gcc/x86_64-pc-linux-gnu/9.3.0/include-fixed;/usr/include")
set(CMAKE_C_IMPLICIT_LINK_LIBRARIES "gcc;gcc_s;c;gcc;gcc_s")
set(CMAKE_C_IMPLICIT_LINK_DIRECTORIES "/usr/lib/gcc/x86_64-pc-linux-gnu/9.3.0;/usr/lib;/lib")
set(CMAKE_C_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")

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@@ -1,79 +0,0 @@
set(CMAKE_CXX_COMPILER "/usr/bin/c++")
set(CMAKE_CXX_COMPILER_ARG1 "")
set(CMAKE_CXX_COMPILER_ID "GNU")
set(CMAKE_CXX_COMPILER_VERSION "9.3.0")
set(CMAKE_CXX_COMPILER_VERSION_INTERNAL "")
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# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number components. */
#ifdef COMPILER_VERSION_MAJOR
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#if !defined(__STDC__)
# if (defined(_MSC_VER) && !defined(__clang__)) \
|| (defined(__ibmxl__) || defined(__IBMC__))
# define C_DIALECT "90"
# else
# define C_DIALECT
# endif
#elif __STDC_VERSION__ >= 201000L
# define C_DIALECT "11"
#elif __STDC_VERSION__ >= 199901L
# define C_DIALECT "99"
#else
# define C_DIALECT "90"
#endif
const char* info_language_dialect_default =
"INFO" ":" "dialect_default[" C_DIALECT "]";
/*--------------------------------------------------------------------------*/
#ifdef ID_VOID_MAIN
void main() {}
#else
# if defined(__CLASSIC_C__)
int main(argc, argv) int argc; char *argv[];
# else
int main(int argc, char* argv[])
# endif
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXE) || defined(__CRAYXC)
require += info_cray[argc];
#endif
require += info_language_dialect_default[argc];
(void)argv;
return require;
}
#endif

View File

@@ -1,644 +0,0 @@
/* This source file must have a .cpp extension so that all C++ compilers
recognize the extension without flags. Borland does not know .cxx for
example. */
#ifndef __cplusplus
# error "A C compiler has been selected for C++."
#endif
/* Version number components: V=Version, R=Revision, P=Patch
Version date components: YYYY=Year, MM=Month, DD=Day */
#if defined(__COMO__)
# define COMPILER_ID "Comeau"
/* __COMO_VERSION__ = VRR */
# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100)
# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100)
#elif defined(__INTEL_COMPILER) || defined(__ICC)
# define COMPILER_ID "Intel"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# if defined(__GNUC__)
# define SIMULATE_ID "GNU"
# endif
/* __INTEL_COMPILER = VRP */
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
# if defined(__INTEL_COMPILER_UPDATE)
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
# else
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
# endif
# if defined(__INTEL_COMPILER_BUILD_DATE)
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
# endif
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(__PATHCC__)
# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__SUNPRO_CC)
# define COMPILER_ID "SunPro"
# if __SUNPRO_CC >= 0x5100
/* __SUNPRO_CC = 0xVRRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# else
/* __SUNPRO_CC = 0xVRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# endif
#elif defined(__HP_aCC)
# define COMPILER_ID "HP"
/* __HP_aCC = VVRRPP */
# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000)
# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
#elif defined(__DECCXX)
# define COMPILER_ID "Compaq"
/* __DECCXX_VER = VVRRTPPPP */
# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
# define COMPILER_ID "zOS"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__ibmxl__) && defined(__clang__)
# define COMPILER_ID "XLClang"
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800
# define COMPILER_ID "XL"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
# define COMPILER_ID "VisualAge"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__FUJITSU) || defined(__FCC_VERSION) || defined(__fcc_version)
# define COMPILER_ID "Fujitsu"
#elif defined(__ghs__)
# define COMPILER_ID "GHS"
/* __GHS_VERSION_NUMBER = VVVVRP */
# ifdef __GHS_VERSION_NUMBER
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
# endif
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
# define COMPILER_ID "ARMClang"
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__GNUC__) || defined(__GNUG__)
# define COMPILER_ID "GNU"
# if defined(__GNUC__)
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# else
# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
# define COMPILER_ID "ADSP"
#if defined(__VISUALDSPVERSION__)
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__) && defined(__ICCARM__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__))
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXE) || defined(__CRAYXC)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#elif defined(__INTEGRITY)
# if defined(INT_178B)
# define PLATFORM_ID "Integrity178"
# else /* regular Integrity */
# define PLATFORM_ID "Integrity"
# endif
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
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#define __builtin_strcmp(a, b) 0
#define __builtin_strlen(a) 0
#define __builtin_memcpy(a, b) 0
#define __builtin_va_list void *
#define __builtin_va_start(a, b)
#define __extension__
#endif
#endif //__INTELLISENSE_H__

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@@ -61,4 +61,3 @@ SavStaRelocSRAM=1
AudioVolume=256
MicInputType=1
MicWavPath=
LastROMFolder=/home/phillipk/ROMS/NDS

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@@ -1,4 +1,3 @@
#include <nds.h>
#include <bitset>
#include <stdio.h>
@@ -14,10 +13,10 @@
#include "tilemap.h"
#include "Intellisense.h"
using namespace std;
volatile uint frame = 0;
volatile uint ticks = 0;
volatile uint8_t frame = 0;
volatile uint16_t ticks = 0;
volatile bool internals = false;
std::deque<std::array<int, 3>> snake;
@@ -25,16 +24,16 @@ std::deque<std::array<int, 3>> snake;
std::vector<std::array<int, 2>> apples;
std::vector<std::array<int, 2>> bad_apples;
volatile uint snakelength;
volatile uint16_t snakelength;
/***
* 0 = up
* 1 = right
* 2 = down
* 3 = left
***/
volatile uint snakeDirection;
volatile uint16_t snakeDirection;
volatile uint score;
volatile uint16_t score;
bool gameOver = false;
bool paused = false;
@@ -63,7 +62,7 @@ u16* gfx_apple;
u16* gfx_tail;
u16* gfx_apple_rotten;
const void * get_sprite_pointer(uint spriteIndex) {
const void * get_sprite_pointer(uint16 spriteIndex) {
return &tilemapTiles[spriteIndex*16];
}
@@ -216,7 +215,7 @@ void check_collision_apples_rotten() {
}
void draw_snake_head(uint &oamId) {
void draw_snake_head(uint16 &oamId) {
std::array<int, 3> dot = snake.front();
bool hflip = false;
bool vflip = false;
@@ -266,7 +265,7 @@ void draw_snake_head(uint &oamId) {
oamId++;
}
void draw_snake_tail(uint &oamId) {
void draw_snake_tail(uint16 &oamId) {
std::array<int, 3> dot = snake.back();
bool hflip = false;
bool vflip = false;
@@ -316,7 +315,7 @@ void draw_snake_tail(uint &oamId) {
oamId++;
}
void draw_snake(uint &oamId) {
void draw_snake(uint16 &oamId) {
draw_snake_head(oamId);
for(size_t i = 1; i < snake.size()-1; i++)
{
@@ -360,7 +359,7 @@ void draw_snake(uint &oamId) {
draw_snake_tail(oamId);
}
void draw_apples(uint &oamId) {
void draw_apples(uint16 &oamId) {
for(std::array<int, 2> apple : apples)
{
@@ -385,7 +384,7 @@ void draw_apples(uint &oamId) {
}
void draw_apples_rotten(uint &oamId) {
void draw_apples_rotten(uint16 &oamId) {
for(std::array<int, 2> apple : bad_apples)
{
@@ -411,7 +410,7 @@ void draw_apples_rotten(uint &oamId) {
}
void draw_game() {
uint oamid = 0;
uint16 oamid = 0;
if (!gameOver) {
draw_apples(oamid);
draw_apples_rotten(oamid);