feat: add custom background rendering and speed scaling features for snake gameplay

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phillip committed 2026-10-03 20:58:33 +02:00
1 parent 93c0a44027
commit 60bf111400
13 files changed
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@@ -13,4 +13,8 @@ void spawn_apples_rotten(GameState &state);
void spawn_apples_cursed(GameState &state);
void tick_status_effects(GameState &state);
uint8_t calculate_intensity_31(const GameState &state);
uint16_t calculate_timer_freq_mhz(const GameState &state);
uint16_t calculate_timer_reload(const GameState &state);
#endif