Commit Graph

  • d30c0d0330 fix: resolve CodeChecker findings and add CodeChecker ignore rules master phillip 2026-10-04 01:51:10 +02:00
  • f4c77b32d1 refactor: extract melonDS GDB debugging procedures into melonds-gdb-debugger skill phillipandAntigravity 2026-10-04 00:36:22 +02:00
  • a819c712dc docs: document hardware constraints, ISR decoupling, and GDB troubleshooting phillipandAntigravity 2026-10-04 00:25:17 +02:00
  • 496de1a31f fix: decouple VBlank ISR and main loop to prevent IRQ stack overflow phillipandAntigravity 2026-10-04 00:21:09 +02:00
  • 91908d1f15 feat: add handcrafted 8x8 sprite art and VBlank bioluminescent animation for rotten apples phillip 2026-10-03 23:49:24 +02:00
  • 8559159fc0 refactor: remove blinking expiration animations from rotten and cursed apples phillip 2026-10-03 22:26:46 +02:00
  • adda5db2f4 feat: add finite lifetimes and despawn mechanics for rotten and cursed apples phillip 2026-10-03 21:57:13 +02:00
  • 9a3a0bd9fd feat: add temporary hazardous barriers in hard mode phillip 2026-10-03 21:32:02 +02:00
  • 08a4b41280 feat: overhaul cursed apple sprite with custom tile data, vibrant palette, and dynamic pulsing glow phillip 2026-10-03 21:02:59 +02:00
  • 60bf111400 feat: add custom background rendering and speed scaling features for snake gameplay phillip 2026-10-03 20:58:33 +02:00
  • 93c0a44027 docs: require Co-authored-by trailer in commit messages for AI agents phillip 2026-10-01 22:20:27 +02:00
  • f9717a26a3 docs: correct author name spelling in AGENTS.md phillip 2026-10-01 22:16:48 +02:00
  • d2fce9c0eb feat: display player score on game over screen phillip 2026-10-01 22:14:57 +02:00
  • fd87ad3091 feat: prevent reversing directly into snake neck and play denied sound effect phillip 2026-10-01 22:11:00 +02:00
  • 60740a53c2 refactor: optimize snake sprite rendering using preloaded directional assets and implement HUD caching phillip 2026-10-01 22:00:55 +02:00
  • db9013c9c5 docs: add AGENTS.md and README.md documentation files phillip 2026-10-01 21:43:34 +02:00
  • 5048796b7d Ignore local clangd/cmake-lsp tooling caches phillip 2026-09-03 22:28:13 +02:00
  • 8bf999c33b Add a main menu scene with Start/Hard Mode/Music options phillip 2026-09-03 22:27:49 +02:00
  • 0e7477031f Add cursed apple: a status-effect apple that inverts controls phillip 2026-09-03 22:27:22 +02:00
  • df9b859601 Apply clang-tidy style fixes to audio and input code phillip 2026-09-03 22:21:51 +02:00
  • fca0c19207 Add clang-tidy configuration and watch script for improved code quality checks phillip 2026-04-08 20:23:22 +02:00
  • fb273e0f8f Set output directory for NDS ROM and remove unused include in main.cpp phillip 2026-03-29 01:26:00 +01:00
  • bea33ac2d9 Remove Makefile phillip 2026-03-29 01:08:40 +01:00
  • f06ffc3619 Disable debugger halting on start phillip 2026-03-29 01:06:28 +01:00
  • b873ac24ca Let AI refactor everything and see if it breaks. phillip 2026-03-29 00:59:27 +01:00
  • 561b99b710 Refactor project structure and remove unnecessary files phillip 2026-03-29 00:44:16 +01:00
  • d9b7544a04 Update phillip 2022-09-26 23:22:38 +02:00
  • 83382c4e31 remove debug output phillip 2020-01-21 01:52:02 +01:00
  • 204e0047e8 initial commit phillip 2020-01-21 01:38:34 +01:00