Files
snakePlus/include/game_logic.h

14 lines
340 B
C

#ifndef GAME_LOGIC_H
#define GAME_LOGIC_H
#include "game_state.h"
void update_snake(GameState &state);
bool check_collision_self(GameState &state);
bool check_collision_apples(GameState &state);
bool check_collision_apples_rotten(GameState &state);
void spawn_apples(GameState &state);
void spawn_apples_rotten(GameState &state);
#endif