Commit Graph
5 Commits
Author SHA1 Message Date
phillip d30c0d0330 fix: resolve CodeChecker findings and add CodeChecker ignore rules
- Refactor cause in draw_game_over_screen to an immediately invoked lambda, eliminating dead store warning
- Rename sound effect files to standard-compliant names without double underscores to prevent reserved macro warnings in soundbank.h
- Update source/game_audio.cpp to use clean SFX_* macro identifiers
- Add codechecker_skip.txt to ignore external devkitPro toolchain headers
- Ignore .codechecker/ output artifacts directory in .gitignore
- Update AGENTS.md file tree and sound asset references
2026-10-04 01:51:10 +02:00
phillip 5048796b7d Ignore local clangd/cmake-lsp tooling caches 2026-09-03 22:28:13 +02:00
phillip 561b99b710 Refactor project structure and remove unnecessary files
- Deleted generated CMake files and build artifacts from the cmake-build-debug directory.
- Removed the Intellisense header - what was that???
- Cleaned up the melonDS.ini configuration (removed hard path)
2026-03-29 00:44:16 +01:00
phillip 83382c4e31 remove debug output 2020-01-21 01:52:02 +01:00
phillip 204e0047e8 initial commit 2020-01-21 01:38:34 +01:00